Author Topic: The Aces High War Doctrine  (Read 11265 times)

Offline Bino

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Re: The Aces High War Doctrine
« Reply #120 on: July 18, 2010, 09:07:00 AM »
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6.) Sandbox environments rely on the imagination of the child, not the complexity of the sand.
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Well said, sir!   :aok


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Offline Agent360

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Re: The Aces High War Doctrine
« Reply #121 on: July 18, 2010, 09:48:36 PM »
Well said, sir!   :aok



Quote
Quote from: bustr on July 10, 2010, 01:47:56 PM
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6.) Sandbox environments rely on the imagination of the child, not the complexity of the sand.
...

Nice, kinda like sig material for the zen pilot.....

What if your sand box had rules. Rules that said you can only play in one part of the sand box until it was time to move to the next part. Or, you can only use certain toys in the sand box at certain times.

Now the child must use his imagination within the rules of the sand box.



Offline bustr

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Re: The Aces High War Doctrine
« Reply #122 on: July 19, 2010, 02:30:31 PM »
Gurglesnort................
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Offline BulletVI

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Re: The Aces High War Doctrine
« Reply #123 on: July 19, 2010, 02:42:57 PM »

I believe that the combat side of it is that when attacking the bases or a base. Then defender's each all rally sufficient number's to either deffend or attack base's thus creating combat in 3 form's sorry 4-5 forms Land-air power 2 naval power 3 ground vechle power 4 naval air power and 5 the defence of the homeland by any means necesery.

That's my opinion i personally go where help is needed and try to give help but i normally arrive too late :lol.
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