Author Topic: Joystick Scaling  (Read 888 times)

Offline Stalwart

  • Silver Member
  • ****
  • Posts: 1055
Re: Joystick Scaling
« Reply #15 on: July 08, 2010, 01:40:39 AM »
Sliders look nice, and make for a nice cheese for a mouse, but I'll take a text box where a discrete value can be applied any day over a slider.

vote +1 for edit boxes under the sliders... anywhere they exist.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Joystick Scaling
« Reply #16 on: July 09, 2010, 07:42:11 PM »
I have to agree on numeric input over sliders.

+1  :D
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline GlassJaw

  • Copper Member
  • **
  • Posts: 157
Re: Joystick Scaling
« Reply #17 on: July 10, 2010, 04:28:24 PM »
.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Joystick Scaling
« Reply #18 on: July 10, 2010, 04:31:34 PM »
But it does. The entire reason you are having trouble is because of trying to use a mouse to set the scaling and the impossibility of setting finite positions. Opening up the scale would not make it any more accurate since there is only so much adjustment available (0-100) and you are still faced with using the mouse. Entering numerical values is the next best solution.

DOH! Thanks for editing!  :(
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.