I agree the game has changed, and for the better. More planes, more GV's, better graphics, tweaking the code for the game to run smoother, better servers so connectivity is stronger, terrain changes and so on, but had we the same "type" of people playing as we did 10 years ago this game would still be the same for all of us old timers. The thrill would still be there that we had back then, the drive to get better and so on.
The community change is the one that has hurt game play, but not HTC's pockets though

The "problem" if you want to call it that, is the goals of todays players are much more different than those of the players of the old days. The old days the game was all about the fights In fighters there were less gangs and HOs and more respect for the fight. You just didn't dive in on a 2 on 1 and make it 3 on one, never mind 6 and 7 on 1 like today. Sure there was spawn camping in the GVs, but more often than not the battles were
in between the spawn and the base under attack much like furballs use to develop half way between two bases. Fights for bases lasted hours and used buffs, fighters, and GVs all at the same time. GVs rarely got bombed because the fighters and buffs were too busy fighting each other to look down at what was going on there.
Todays community is all for the kill, the quickest and easiest way possible. Spawn camping is the norm, and the only way they are busted is by dive bombing lanc's. Fighters run away from fights because they must get the bombs to the base so they can take another base to win the war TODAY.... like that ever happens. Bombers spend more time dive bombing targets.... and then bailing, than ever before. Everything is "hurry up and do this, and hurry up and grab that. They don't play the game for the thrill of the game, they play it to win the war.
The recent changes have turn thing back a bit I think. Towns are so big and spread out that they can't be rolled as quick any more. NOE's are cut way back so again bases can't be rolled any more. I think some of these players are going to realize that to take bases well they are going to have to co-ordinate better, work as a team better, make everyone accountable for their bit of the mission and teach them how to do their bit of the mission. Gone are the days when you and 20 of your closes friends can come in and if total as a team you hit 30% of your targets you still get the base. No I think they will have to be much better at it than that, timing will come into play, the strategy I think is back into the game. Will they start having escorts for the bombers to get through, will the GV fights spring up away from the bases as teams work to flank enemy tanks, only time will tell.
I plan on sticking around to see how it all works out.