Author Topic: Tank fix  (Read 378 times)

Offline CrosFire

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Tank fix
« on: August 17, 2010, 10:24:14 PM »
Your tank can turn in place by using rudder controls.

Which enables a Jagertiger,Jagerpanther,Hetzer,Stugs,and more.
 :salute
When he gets to heaven to St.Peter he will tell one more marine reporting sir Ive served my time in hell. -Marine on the "Canal"

Offline Yossarian

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Re: Tank fix
« Reply #1 on: August 17, 2010, 10:28:13 PM »
Definite +1
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
O o
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Offline gyrene81

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Re: Tank fix
« Reply #2 on: August 18, 2010, 10:55:01 AM »
Zero turn capability wasn't available in all tanks and tank destroyers.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline 715

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Re: Tank fix
« Reply #3 on: August 18, 2010, 01:43:59 PM »
But most tanks were able to turn much sharper than modeled in AH.  The T34 for example could disengage the clutch and brake one track while powering the other.  That's the normal way it turned.  Those tanks with zero radius, i.e. reverse on one track and forward on the other would obviously turn even sharper, but in both cases it would be sharper than currently modeled.

Offline bagrat

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Re: Tank fix
« Reply #4 on: August 18, 2010, 01:52:55 PM »
yes +1

spacebar for E break turns!

also for drifting jeeps in town
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