The F-4 sims are just like the real cockpit, front/rear seating. There's another ride there that has the tandem seating config. though.
Like I was saying, the sims aren't all that accurate as far as the controls go. The back seater has a controls similar to the front seat, there are a few small differences though.
I wouldn't let that part of it deter you from trying it out though. It's still fun.
In a real F-4 <USAF type>, the WSO/GIB has flight controls but almost no forward view. That
was more an emergency measure so the "guy in back" could try to save the airplane if the pilot
became non mission capable. It actually worked one time on an RF-4C out of Bergstrom when a bird
came through the windscreen and about amputated the pilot's arm. The WSO managed to get everyone
back on the ground safely.
Of course in a real Phantom, the front seater depended on the back seat to lock his Sparrows
up. The APQ-120 could auto-magically track targets up to 50 miles out, well beyond max AIM-7
range. It also had a neat feature known as Auto-Acquisition. The pilot could hit his pinky switch
and the radar would switch to air to air mode and the antenna would track down about 20 degrees
and scan up about 60 degrees. Anything within 2 degrees either side of the radar boresight line
and 5 miles out or less would be automatically locked on. It was basically a panic mode if you got
bounced while moving mud.