I would like it. I wish they'd work on the ground game more, make it a bit more intimate. As it is I still love it. You should be able to exit a vehicle to scout around a berm, climb a tree, to see things or drop a nade down the hatch of an opponent. I'd like a GV based map, or areas of existing maps with modified air rules. Make more realistic a GV's ability to hide/camo...no arcade neon icons to be seen by air..if air wants to tard gvs then let them earn it...up the sim to a more difficult and accurate modeling for air wanting to participate. Sure, heavy tanks leave tracks & tear up the turf..maybe show those. You can follow a tank into its hiding place that way...but not the current neon signs announcing even what kind of GV it is to air. The air would have to get close to tell...so maybe its a flak...a little more pause before zombie tardwerks. Oh and BTW, get the physics right....tanks will shear off medium trees...no banana plant or hedge has ever overturned or stopped a tank.