Author Topic: Waves  (Read 1738 times)

Offline guncrasher

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Re: Waves
« Reply #15 on: September 20, 2010, 06:59:48 PM »
But I also suggest there be great white sharks that can jump out of the ocean and collide with incoming aircraft to deter such cowardly action.  But the great whites won't eat the surfers cuz they are friends in cartoon land.

I like your idea how about sharks with fricking lazer beams to deter the 262's?

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Offline Dichotomy

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Re: Waves
« Reply #16 on: September 20, 2010, 08:41:21 PM »
or evil tempered sea bass
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Offline kilo2

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Re: Waves
« Reply #17 on: September 20, 2010, 08:47:11 PM »
Thats not a shark, it looks like a dolphin, look at the tail, its horizontal and flat. Also, look at the dorsal fin.
Dolphins sometimes like to 'surf'.

(Image removed from quote.)
(Image removed from quote.)



Buzz Killington: (Hands Peter a picture of a man riding a Penny Farthing bicycle.) Now, here's a fellow attempting to ride a bicycle. But he's having some trouble, isn't he? And do you know why?
Peter: (Sighs) Why?
Buzz Killington: Because he's a Scot! (laughs) Now, who here likes a good story about a bridge?
« Last Edit: September 20, 2010, 08:53:26 PM by kilo2 »
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Offline Dichotomy

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Re: Waves
« Reply #18 on: September 20, 2010, 09:42:57 PM »
 :rofl :aok
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Offline SunBat

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Re: Waves
« Reply #19 on: September 20, 2010, 10:59:42 PM »
I will endorse this idea on two conditions:

1.  The wave size and direction is determined by the wind direction. This way one country's waves will be better than another country's waves and we will all get to see threads about how the Rooks always have better waves than the Knights and the Bish don't even have waves at all - EVAR. Anything that will facilitate the production of tears should move to the top of the wishlist. If this wave idea has this element, tears will surely flow and that is good.  Very good.  

2.  Task groups can produce waves if brought close enough to shore. Will this produce tears? Oh yeah. Nuff said. 

Discuss.    
AoM
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Offline Dichotomy

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Re: Waves
« Reply #20 on: September 21, 2010, 06:02:59 AM »
will wake surfing the task group be enabled?
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Offline Barrett

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Re: Waves
« Reply #21 on: September 21, 2010, 11:42:32 AM »
Lvts would become a LOT more interesting - PTs too.
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Offline 321BAR

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Re: Waves
« Reply #22 on: September 21, 2010, 11:57:34 AM »
Thanks a lot mister buzzkill ;)
ardy beat me to it ;)
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Offline waystin2

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Re: Waves
« Reply #23 on: September 21, 2010, 01:55:41 PM »
Totally rad suggestion bud....   whoooa

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Offline SoonerMP

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Re: Waves
« Reply #24 on: September 21, 2010, 02:40:04 PM »
Totally rad suggestion bud....   whoooa

(Image removed from quote.)

I forsee this technology being used in a future FSO. It shall be called "Battle of the Thousand Year Storm". Instead of Axis and Allies, we will have teams Bodhi and Special Agent Utah.

Please make this happen HTC.

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Offline Tinribs

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Re: Waves
« Reply #25 on: September 21, 2010, 04:11:54 PM »
I will endorse this idea on two conditions:

1.  The wave size and direction is determined by the wind direction. This way one country's waves will be better than another country's waves and we will all get to see threads about how the Rooks always have better waves than the Knights and the Bish don't even have waves at all - EVAR. Anything that will facilitate the production of tears should move to the top of the wishlist. If this wave idea has this element, tears will surely flow and that is good.  Very good.  

2.  Task groups can produce waves if brought close enough to shore. Will this produce tears? Oh yeah. Nuff said. 

Discuss.    
I imagine this would mean that waves could move away from the beach "Im freakin out".
I carnt relax cos I havent done a thing and I carnt do a thing cos I carnt relax.

Offline RoGenT

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Re: Waves
« Reply #26 on: September 22, 2010, 01:10:00 AM »
 :aok
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Offline perdue3

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Re: Waves
« Reply #27 on: September 22, 2010, 01:50:18 PM »
Alot of time has to be put in to add waves and wind direction of the waves and the waves moving the moon and vice versa. also adding surfer Nazis would take time as well as all the other BS mentioned.

How about spend time making a damn He 111.


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Offline Ardy123

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Re: Waves
« Reply #28 on: September 22, 2010, 01:54:56 PM »
If your serious about wave rendering there has been many papers etc... on the subject and I'm sure you can find talks on youtube & PPTs about it from GDC & Siggraph, etc..  and other conventions.


http://www.vterrain.org/Water/
« Last Edit: September 22, 2010, 01:56:38 PM by Ardy123 »
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Offline Tinribs

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Re: Waves
« Reply #29 on: September 22, 2010, 01:55:40 PM »
Alot of time has to be put in to add waves and wind direction of the waves and the waves moving the moon and vice versa. also adding surfer Nazis would take time as well as all the other BS mentioned.

How about spend time making a damn He 111.


perdweeb
:aok
I carnt relax cos I havent done a thing and I carnt do a thing cos I carnt relax.