This is precisely why I use the technique I outlined in the "fake rope" thread.
I'll "fake" being roped (by doing little L/R roll movements, letting my nose drop while watching the guy "roping" me, and finally roll over onto my back and pull down a little) while I'm still well above stall speed (200ish) if I know I can't climb with the other guy.
Once I get my nose down again (still well above flying speed) I roll back right-side up, and pull up to allow my opponent to dive past (and spoil his shot), and then lock onto his six.
I'm counting on my opponent to do precisely what you've outlined above...
Ahhh the "fake rope" thread....that one sure got a discussion going...lolol
Yes, Mtnman that is a nice trick and I do this as well especially against spits...its a great snapshot with taters.
It is kinda of like a backwards vertical reverse...ie you create the over shoot vertically by faking a flop, get a snap shot as the bandit passes nose down and you drop in behind the 3-9 line and either catch them or set up some angles for crossing shots.
Another fancy variation is to initate a standard vertical climbing rope and pull into a vertical barrel roll then, cut throttle/reduce throttle and gently push into a neg G barrel roll the opposite direction.....bandit goes right by vertically and flops above you....falls nose low into your sights....as you hold level and follow nose down.
I understand that cutting throttle in high angle vert rope attempt is risky. I guess it boils down to the combat area threat level. A standard rope without cutting throttle will leave you with more options...ie more alt to regain lost e and a higher position after a kill. On the other hand if your not in a multi threat situation a slick rudder reversal to point blank guns is always satisfying.
I am more into stall moves and close reversals...this does tend to result in mistakes that get me killed, but I just cant resist a good ole jack hammer tater move.