Author Topic: GV enhancements and turret sounds  (Read 283 times)

Offline Yeager

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GV enhancements and turret sounds
« on: November 21, 2010, 03:27:56 PM »
Can we get a main gun elevation reading along with turret rotation degrees?  Would be handy for transmitting range to friendly GVs, especially when using the rocket tubes on M4A3.

Also, can we have some movement imparted to a vehicle when it gets hit by larger caliber weapons.  Especially glancing blows, ricochets?  And we need turret traverse motor sounds.  Would add much more immersion to a part of the game that lacks it.

Add sounds to all motorized turrets on GVs and planes alike.
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Offline Pigslilspaz

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Re: GV enhancements and turret sounds
« Reply #1 on: November 21, 2010, 04:13:35 PM »
all for extra sounds +1

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Offline Easyscor

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Re: GV enhancements and turret sounds
« Reply #2 on: November 21, 2010, 04:45:18 PM »
+1 on the sounds.

It would be nice to see the relative turret rotation along the bottom of the sighting circle. I don't see how that would help friendlies though unless it was tied to compass heading instead of vehicle heading, and I think that would be less helpful in most circumstances.
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Offline 321BAR

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Re: GV enhancements and turret sounds
« Reply #3 on: November 21, 2010, 05:00:38 PM »
+1 on the sounds.

It would be nice to see the relative turret rotation along the bottom of the sighting circle. I don't see how that would help friendlies though unless it was tied to compass heading instead of vehicle heading, and I think that would be less helpful in most circumstances.
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