Author Topic: 'Game-Changer' Weapon  (Read 1025 times)

Offline soda72

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Re: 'Game-Changer' Weapon
« Reply #15 on: December 03, 2010, 03:52:02 PM »
seems you could get the same results with the m203 grenade launcher...  Well maybe not on the first shot...  :)

Offline bustr

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Re: 'Game-Changer' Weapon
« Reply #16 on: December 03, 2010, 05:25:58 PM »
This is an interim wheapon.

Think of the 1984 movie Runaway with Tom Selleck. Hitech rounds were used that tracked an individual by their biometrics. The rounds in this new system are big enough to support simple biometrics processing. The next step is how to tag the bad guy in the time frame in which he is visible before you send the round after him.

Then you won't have domestic hostage standoffs because you can set a round loose in the building to hunt your bad guy down if you cans laze him. Think of Babylon A.D. with Vin Diesel. Hand launched mini-rockets with biometric and personal Rfid trackers.

It's possible to use your cell phone against you as a homing beacon.
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Offline Penguin

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Re: 'Game-Changer' Weapon
« Reply #17 on: December 04, 2010, 07:05:48 PM »
EMP?  Not likely, they barely have radios.  What you want to be worried about is a problem that snipers face with laser rangefinders- dust.  The dust will reflect the laser back earlier, and then the sniper makes a costly error.  The main issue is reliability, not some crazy EMP or WMD or AEG.

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Offline USRanger

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Re: 'Game-Changer' Weapon
« Reply #18 on: December 04, 2010, 07:40:52 PM »
Lies!  There's no dust in war!
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Offline L0nGb0w

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Re: 'Game-Changer' Weapon
« Reply #19 on: December 04, 2010, 07:51:56 PM »
its crappy idea to integrate electronics into infantry weapons. this one for example is vulnerable to ECM or EM issues for it seems it sends the range data to the round via wireless. 



Range data is programmed into the round before it's released, there is no active connection to the weapons once it leaves the barrel
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