I know scores, rank have little meaning and such, but something that would be an interesting twist.
How about awarding points on type of fight. I know it would probably be too much as far as programming,
but here it is.
Points/perks; Kills from picks, vulches, 3(or more)v1, bomb & bails, etc. Fit in lower scoring category. ( less points awarded for kill).
I think by adding this to scoring, it would improve the scoring system overall, making people actually fight, not just work on scores.
Spawn camping could be similar. If within certain range of enemy spawn (ie 3k), points awarded would be less.
Attacking undefended bases, same thing- less points.
Just a thought. But then again, who cares about it, lol.
<S> Oz