Author Topic: CVs  (Read 2928 times)

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
Re: CVs
« Reply #30 on: December 27, 2010, 03:29:00 PM »

Are you asserting that the ack for a CV group (CV + escorts) is signifigantly less effective than for an average airfield? 

Wab



Did you read my post?  Yes, the CVs are defenseless against anyone that targets them.  A field on the other hand can be deakcked but it is not gone (respawn 100s of miles away).  Not to mention that flak defense that actually hurts planes is available.  It is still too easy to fly around the field ack but even easier to crash a set of B26s into a CV.

Once the 5" in the front of the CV are gone, it is almost impossible to do anything against sea level buffs.  The other big boat cannot aim that low head on.  It hits its own guns.  So really you need someone driving it to see the buffs coming head on and turn the CV while 1 or 2 gunners trying to bring them down  :lol



 
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Dr_Death8

  • Nickel Member
  • ***
  • Posts: 574
Re: CVs
« Reply #31 on: December 27, 2010, 03:36:25 PM »
Cvs are not defensless. I have lost count of the times I have flown in with a loaded P47, slowed down at 10-14K off the deck, rolled over, and within seconds of starting the dive, "BOOM", I am in the tower. Damn puffy ack!   :eek::salute

Offline ImADot

  • Platinum Member
  • ******
  • Posts: 6215
Re: CVs
« Reply #32 on: December 27, 2010, 03:39:02 PM »
Once the 5" in the front of the CV are gone, it is almost impossible to do anything against sea level buffs.  The other big boat cannot aim that low head on.  It hits its own guns.  So really you need someone driving it to see the buffs coming head on and turn the CV while 1 or 2 gunners trying to bring them down  :lol

Are you cracked?  You seriously think this?  "The other big boat..."  :lol  What about all the little boats with 5" guns?  Maybe I'm missing something not playing in the LW romper rooms...are all the CV task groups comprised only of a Carrier and Cruiser?

And from your original whine, I'm guessing you really do have an issue with losing a CV even if you're not online.
My Current Rig:
GigaByte GA-X99-UD4 Mobo w/ 16Gb RAM
Intel i7 5820k, Win7 64-bit
NVidia GTX 970 4Gb ACX 2.0
Track IR, CH Fighterstick, CH Pro Throttle, CH Pro Pedals

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8634
Re: CVs
« Reply #33 on: December 27, 2010, 03:44:39 PM »
Did you read my post?  Yes, the CVs are defenseless against anyone that targets them.  A field on the other hand can be deakcked but it is not gone (respawn 100s of miles away).  Not to mention that flak defense that actually hurts planes is available.  It is still too easy to fly around the field ack but even easier to crash a set of B26s into a CV.

Once the 5" in the front of the CV are gone, it is almost impossible to do anything against sea level buffs.  The other big boat cannot aim that low head on.  It hits its own guns.  So really you need someone driving it to see the buffs coming head on and turn the CV while 1 or 2 gunners trying to bring them down  :lol

CV are certainly not defensless.  I don't think they are anymore vunerable that an average airfield.  They have quite capable ack and are surrounded by escorts.  Unlike an airfield they can manuvuer and make life more difficult for highlevel bombers if anyone is awake.  They can change course and  extend from attacking airfields.  As far as low level bombers?  Can't the fighter cover handle those?  If not, I guess they get to swim home.  :)

I've seen airfield hangars taken out by low level bombers too.

Regards,
Wab
 
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
Re: CVs
« Reply #34 on: December 27, 2010, 03:45:06 PM »
Are you cracked?  You seriously think this?  "The other big boat..."  :lol  What about all the little boats with 5" guns?  Maybe I'm missing something not playing in the LW romper rooms...are all the CV task groups comprised only of a Carrier and Cruiser?

And from your original whine, I'm guessing you really do have an issue with losing a CV even if you're not online.

Yeah, you did miss something.  Look at your first post  :lol  Why are you so upset about my whine?  So in your opinion, it is ok to have a useless gun on the cruiser because some other boat may or may not be there?  

I am more curious to find out what exactly upset you so match about my post or why you think I care about a CV going down over night lol.  BTW, your name is missing an L
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Online The Fugitive

  • Plutonium Member
  • *******
  • Posts: 18267
      • Fugi's Aces Help
Re: CVs
« Reply #35 on: December 27, 2010, 03:57:16 PM »
Yes one guy can suicide an airfield multiple times and shut it down the same as the same guy doing it to a CV. The difference is that the airfield will be back up in 15 minutes if not captured, the CV on the other hand is out of the fight for hours sometime due to having to steam it back into position.

Offline ImADot

  • Platinum Member
  • ******
  • Posts: 6215
Re: CVs
« Reply #36 on: December 27, 2010, 04:06:29 PM »
Yeah, you did miss something.  Look at your first post  :lol  Why are you so upset about my whine?  So in your opinion, it is ok to have a useless gun on the cruiser because some other boat may or may not be there?  

I am more curious to find out what exactly upset you so match about my post or why you think I care about a CV going down over night lol.  BTW, your name is missing an L

I re-read your original post, and mine.  I'm not sure how you thought I'm upset.  I merely pointed out that you felt the need to say "Not to mention that guys go out to sink them when no one is around", which to me sounded like you get upset when a CV goes down when the arena is less populated and people aren't around (or care) to defend.

Also, "Right now someone can pick you with the 5" 5K out if you are in a fighter, but if two sets of buffs come in from different angles you don't have enough time to react" kind of means there's more than one guy attacking the CV and you want to be able to shoot both groups by yourself from one set of guns?

None of your arguments make sense.  And the hinting that my name should be "ImADolt" is very unoriginal and shows what an immature individual you are.
My Current Rig:
GigaByte GA-X99-UD4 Mobo w/ 16Gb RAM
Intel i7 5820k, Win7 64-bit
NVidia GTX 970 4Gb ACX 2.0
Track IR, CH Fighterstick, CH Pro Throttle, CH Pro Pedals

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27332
Re: CVs
« Reply #37 on: December 27, 2010, 04:14:28 PM »
I have only one problem with current CV setup and it is not it's ability to be killed.  That I consider a non-issue.  However, the ability to drive it so close to shore that it's puffy ack can reach onto or over a land base is just not right.  The distance that it has to stay from the shore still needs to be increased.  By the way Dedalos, this will cut down on the above described suicide dweebs as it would require longer and hopefully more dangerous flights to their intended CV target.

 :salute

Way

I think that can be fixed more decisively by doubling the shore batteries.

The close in cv problem has been an issue for some time. I'm not sure how it is coded, but there always seems to be one base where it can get grass smudges on it.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8634
Re: CVs
« Reply #38 on: December 27, 2010, 04:15:29 PM »
Yes one guy can suicide an airfield multiple times and shut it down the same as the same guy doing it to a CV. The difference is that the airfield will be back up in 15 minutes if not captured, the CV on the other hand is out of the fight for hours sometime due to having to steam it back into position.

Thats a more clear, and reasonable argument.  

I don't know if I agree that invulnerable or super ack is the answer.

Possibly tweaking rebuild time a bit.  However, as stated earlier, often the CV are "suicided" right up to the coastline near an enemy base.  I don't think that should be encouraged with invulerable super ack.

Wab



Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Ctrl

  • Zinc Member
  • *
  • Posts: 18
Re: CVs
« Reply #39 on: December 28, 2010, 01:36:23 AM »
Two suggestions:

1)  Make their guns indestructible. The reason is that the dweeb dieing 10 times trying to kill a CV gets unlimited lives and tries.  The CV does not get unlimited gun "lives".  Therefore, after strafing a cv X number of times, it is rendered defenseless.  Once a single guy decides to target a CV, it is all over.  Lets even the playing field.  If they can keep upping new planes, let the CV keep its guns.

2)  Make the ack around CVs actually useful.  Right now someone can pick you with the 5" 5K out if you are in a fighter, but if two sets of buffs come in from different angles you don't have enough time to react.  The 40and 20mm guns are useless.  Low over the water buffs can get to the CV on time to drop a few times until its dead.  Who knows, it may actually allow the guys upping from it also get some alt before they die.

Since some of you that like the easy mode will come back with the if you don;t like it defend your CV, I ll answer it now.  You can't defend it for the above reasons.  Not to mention that guys go out to sink them when no one is around.  There is no way a single guy should be able to get close to a CV group.

The thing is, HTC is making the game as close to real life as possible. Which means changing how accurate something is would make it less realistic.

Offline grizz441

  • Platinum Member
  • ******
  • Posts: 7001
Re: CVs
« Reply #40 on: December 28, 2010, 08:02:20 AM »
The thing is, HTC is making the game as close to real life as possible.


Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
Re: CVs
« Reply #41 on: December 28, 2010, 08:48:14 AM »
The thing is, HTC is making the game as close to real life as possible. Which means changing how accurate something is would make it less realistic.

What I described is as far from real life as you could get.  The next is having the CV right by the field with the 5" shooting the runways.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline klingan

  • Gold Member
  • *****
  • Posts: 2387
Re: CVs
« Reply #42 on: December 28, 2010, 08:56:32 AM »


The Few GFC

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Re: CVs
« Reply #43 on: December 28, 2010, 09:12:45 AM »
The 40and 20mm guns are useless. 

 :confused:  The twin 40's are very very deadly.  I often prefer them to the twin 5".
I edit a lot of my posts.  Get used to it.

Offline groundfeeder

  • Copper Member
  • **
  • Posts: 324
Re: CVs
« Reply #44 on: December 28, 2010, 09:52:28 AM »
I have only one problem with current CV setup and it is not it's ability to be killed.  That I consider a non-issue.  However, the ability to drive it so close to shore that it's puffy ack can reach onto or over a land base is just not right.  The distance that it has to stay from the shore still needs to be increased.  By the way Dedalos, this will cut down on the above described suicide dweebs as it would require longer and hopefully more dangerous flights to their intended CV target.

 :salute

Way

We have the choice to bring in the cv to cover the base, problem is the the cv can be hit quicker by the suicide dweebs faster. We could leave the cv further out to sea , but the furball dweebs, and porker dweebs dont want to fly that far, and the gunner dweebs wont have anything to shoot at from the 5". the wirbl dweebs will have to wait longer between porker dweeb runs. in the end ...just a bunch of unhappy dweebs.  :mad: