I know that I am flush-riveting my wing skins. You see the rivets, but you don't... Hard to explain. There will always be some puckering whether from countersinking the holes or from dimpling them before putting the flush rivets in. As I am building a hi-wing a/c, I wont see the rivets that much, except from underneath. The remainder of the plane is fabric covered tube.
I'm thinking that some (current) shots from inside a cockpit, making note of where the sun is and how the shadows play would be the best bet, plus you get to sit in a warbird

Then one could play around in the skin-viewer and reproduce direction of the light source and see if the skin shadows look the same.
To be honest, with the new shadowing features in-game, a 3-D wireframe photo of how planes are modeled by HTC to see which parts actually "bulge" out (for lack of better words) to see which features of the a/c would create shadows due to their depth.
Or....
Perhaps, I'm just talking out of my arse...