Author Topic: This seems like a waste of resources....  (Read 6206 times)

Offline oTRALFZo

  • Silver Member
  • ****
  • Posts: 941
Re: This seems like a waste of resources....
« Reply #105 on: January 16, 2011, 12:05:19 PM »
What I see alot more of now a days is that one con is less likely to engage and end up spending more time draggin you to ack or will never turn back to fight unless he has 5 freindlies nearby. COUGH COUGH.."Sevnty" COUGH.

I dont mind being picked, its part of the game and why we have wingmen, but what cracks me up are the warriors that run even when they have the #s advantage. Seems ego maniacs find shame in being in the tower, when in fact we all gotta die our cartoon death at some point, why not go out at least with a dance?
****Let the beatings begin***


in game name: Tralfaz

Offline ink

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11274
Re: This seems like a waste of resources....
« Reply #106 on: January 16, 2011, 12:15:49 PM »
lol    I cant fly online so Ive been going through old films......WOW......I cannot believe the stuff people do to avoid a fight, one particular flight I was in a KI84 went 1vs1 with a 16 he had all the advantages alt,speed,position,    I get in behind him after 3 turns miss my shots, he goes straight down and runs, I follow, I see a few of his friendlies so I vectore to them and start a fight with them, here I am fighting 3 of his friendlies guess who comes in and picks me......lol        does not matter to me I miss the game, feel like a crack head(the game) with a pipe sitting right there(my system) and nothin to put in it(internet)........aaaaaaaaaaarrrrrrgggg hhhhhhhhhhhh

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
Re: This seems like a waste of resources....
« Reply #107 on: January 16, 2011, 02:33:13 PM »
Not sure how long it will take...

Might take a couple of years, might be 5 to 10 years...

But eventually you will figure out the multiple strategies in this game besides being bowed up in a ME-163 all day.

It took about 30 minutes 5 years ago to realize that the strategy in the war winning part of this game is simplistic, shallow, and boring.  You yourself gave an example in this very thread of what you consider to be playing with strategy and it's horribly boring.

Sometimes after a fun night of AH, as I am laying my head on my wee little pillow, I think back on some of the fights I had that night and the great moves that were used against me and the great shots that I died to and the great moves and shots I was fortunate enough to make. I have a warm feeling of satisfaction as my last conscious thoughts of the day are tater splashes on Ponys and Spitfires falling to pieces.

You fade off to sleep with visions of a flashing base on a cartoon map. You go girl!
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla

Offline ink

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11274
Re: This seems like a waste of resources....
« Reply #108 on: January 16, 2011, 03:02:42 PM »
lol

Offline ROX

  • Gold Member
  • *****
  • Posts: 2209
Re: This seems like a waste of resources....
« Reply #109 on: January 16, 2011, 04:39:30 PM »
Anything that forces the enemy to waste resources away from the hoard to feel compelled to check out the blinking base IS a strategy to make a side waste resources that could be better used elsewhere.

Prime military example: 

Ike & Beedle Smith formed up an entire fake army--allegedly under Patton, from Ramsgate to Hastings with dummy landing craft, fake radio traffic, etc...in our game, Pas de Calais was "blinking".  Hitler and the German General Staff were convinced the attack would be at Pas de Calais and dedicated (wasted) a lot of resources there as a result.  This hurt them in Normandy after D-Day when Hitler refused to relocate the resources until it was too late.  Forcing a side to waste resources helps your side.

On many occasions General Lee would send Jeb Stewart's cavalry in a feignt in on one part of the front--forcing Union Forces to waste resources to investigate--taking vital resources away from another part of the front--and Lee would attack that weak part of the front.

No different in our game and JunkyII did an excellent job at it--forcing NME resources to waste guys chasing him and breaking away from the attacking hoard. 

Go in with a gv and make a base blink and the enemy has no clue if it's one guy in an M8 or 30 guys in a gv mission...feeling compelled to up (waste) resources to investigate when they would most likely still be in the hoard.

This has nothing in-game with "winning the war", I haven't seen a side win a big map in over a year. 

It has everything to do with duping the enemy into wasting resources.   :D

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
Re: This seems like a waste of resources....
« Reply #110 on: January 16, 2011, 06:16:02 PM »
ROX,

Believe it or not I was able to get my head around your stategy the first time you explained it. It's simplistic and boring. That's my point.  I'm not arguing whether or not what u did is a viable strategy.

I graduated from the stategy of the game 'go fish' when I was four months old (see sig for explanation) because the stategy is simple it therefore becomes boring even for a four month old SunBat. The same is true with the war part of the strategy in this game. Sorry. It's true.
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla