Author Topic: Hangars  (Read 691 times)

Offline Tyrannis

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Re: Hangars
« Reply #15 on: January 18, 2011, 08:03:20 PM »
Well.... Aside from the Hanger we do have that..... Perhaps the answer is a "Field Spawn" system that acts the same but if you up from H you are placed "someplace" on the field. 


yea but that is all pre-set. as in the computer chooses where you spawn. i mean haveing a spawn area, where you get to choose specificly where you spawn within the spawn area. just make it big enough to where the spawn area cant be surounded  and you could possably eliminate spawn camping all together.

Offline AWwrgwy

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Re: Hangars
« Reply #16 on: January 18, 2011, 08:43:00 PM »
yea but that is all pre-set. as in the computer chooses where you spawn. i mean haveing a spawn area, where you get to choose specificly where you spawn within the spawn area. just make it big enough to where the spawn area cant be surounded  and you could possably eliminate spawn camping all together.

How big would that be?

Spawn points are often hundreds of yards away from where you spawned last.

The spawn points kind of move around based on where the nearest enemy is also.

What more do you want?



wrongway
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Offline Tyrannis

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Re: Hangars
« Reply #17 on: January 18, 2011, 08:49:38 PM »
How big would that be?

Spawn points are often hundreds of yards away from where you spawned last.

The spawn points kind of move around based on where the nearest enemy is also.

What more do you want?



wrongway

maybe a mile long and 2 miles wide? and within that spawn area you can choose where you spawn. like when you go to spawn a map would pop up showcasing the spawn area, and the spawn area would be broken up into tiny sectors. and you'd choose the sector you'd wish to spawn in. it would pretty much get rid of spawn camping because they wouldnt be able to know where your going to spawn next. idk i'll try to make a visual description of what i mean later.

Offline 321BAR

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Re: Hangars
« Reply #18 on: January 18, 2011, 09:56:09 PM »
the result of a drunken liaison in a seedy bar?
:noid :noid :noid
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