It is a game, therefore the term "gamey" is irrelevant.
Valid point. But when the term "simulation" is thrown into the mix, the term "gamey" is back in play. Also, when holes in the coding allow for otherwise impossible events to happen, the term "gamey" is right on the money.
Gaming the game is a sad venture in more ways that one. Dog-fighting 163's, tank main guns shooting down aircraft, MG's destroying enemy GV's from inside (or M8 vs T34), dive bombing heavy bombers (Stuka-Lancs), etc etc, are all real downers when it comes to those of us who enjoy the simulation feel of the *game*. If people need to exploit bugs or holes in the coding to get their victory, or take vessels far outside of their typical performance pattern or typical role to get their daily point or ego erection, then so be it. I feel sorry for them.
I for one could care less if some banana wants to bring an A20 to a dogfight, I have yet to see one maneuver in any sense other than a gun boat, i.e.: that is the only attribute the A20 can bring.