Author Topic: AH Game-ulator  (Read 1889 times)

Offline oboe

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Re: AH Game-ulator
« Reply #15 on: February 18, 2011, 04:40:03 PM »
What about licensing the AH engine to a 3rd party developer and letting them work it out?   

HTC gets an extra revenue source, civilian air gets implemented, and none of HTC staff's valuable time is directed away from WWII air combat development....


Offline PFactorDave

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Re: AH Game-ulator
« Reply #16 on: February 18, 2011, 04:50:56 PM »
What about licensing the AH engine to a 3rd party developer and letting them work it out?   

HTC gets an extra revenue source, civilian air gets implemented, and none of HTC staff's valuable time is directed away from WWII air combat development....



I rather doubt HTC would want to let there source code out of the House, so to speak.

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Offline Kazaa

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Re: AH Game-ulator
« Reply #17 on: February 18, 2011, 07:41:03 PM »
FSX is a completely horrible game.



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Offline cactuskooler

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Re: AH Game-ulator
« Reply #18 on: February 18, 2011, 07:57:02 PM »
I can see it now. Eventually someone will hack the combat and civilian servers together and the massacre will begin.

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Offline Flipperk

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Re: AH Game-ulator
« Reply #19 on: February 18, 2011, 08:05:42 PM »
FSX is a completely horrible game.

Nope, I have it running at 50FPS with Real Environment Extreme installed. On the VATSIM network and I couldn't be happier.
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Offline SectorNine50

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Re: AH Game-ulator
« Reply #20 on: February 19, 2011, 02:34:45 AM »
Nope, I have it running at 50FPS with Real Environment Extreme installed. On the VATSIM network and I couldn't be happier.

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Offline Rolex

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Re: AH Game-ulator
« Reply #21 on: February 19, 2011, 03:08:05 AM »
Thanks for taking the time to reply, hitech. Firing up MSFS made me appreciate the continuous improvement and customer service you guys do.