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A6M5b Gages
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Topic: A6M5b Gages (Read 695 times)
USBP1969
Zinc Member
Posts: 91
A6M5b Gages
«
on:
February 23, 2011, 06:21:15 PM »
Howdy.
They look "Blurry" to me, but I'm wearing 2.75 diopter glasses.
USBP
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Wildcat1
Gold Member
Posts: 2163
Re: A6M5b Gages
«
Reply #1 on:
February 23, 2011, 06:25:17 PM »
i get the same thing.
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having fun and getting killed since tour 110
The King of 'Cobras. 350th FG, Tunisia 2016
Air Traffic Controller (Air Warfare/Surface Warfare) 2nd Class, USS John C. Stennis CVN-74
Waffle
HTC Staff Member
Administrator
Posts: 4849
Re: A6M5b Gages
«
Reply #2 on:
February 23, 2011, 06:49:10 PM »
I'll take a gander at them tomorrow am.
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AWwrgwy
Platinum Member
Posts: 5478
Re: A6M5b Gages
«
Reply #3 on:
February 23, 2011, 10:39:16 PM »
Me too. I thought it was my low res, 256.
wrongway
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71 (Eagle) Squadron
"THAT"S PAINT!!"
"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay
flatiron1
Silver Member
Posts: 1682
Re: A6M5b Gages
«
Reply #4 on:
February 23, 2011, 10:48:01 PM »
gauges way to small,blurry/ cowl gun in way also/ in game can't read load out without zooming in a bit, need better color contrast.
hi res installed
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MachFly
Platinum Member
Posts: 6296
Re: A6M5b Gages
«
Reply #5 on:
February 23, 2011, 11:11:30 PM »
Did you install that high resolution texture package?
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"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s
flatiron1
Silver Member
Posts: 1682
Re: A6M5b Gages
«
Reply #6 on:
February 23, 2011, 11:14:53 PM »
hi res installed as noted in pic post
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Waffle
HTC Staff Member
Administrator
Posts: 4849
Re: A6M5b Gages
«
Reply #7 on:
February 24, 2011, 09:24:41 AM »
found a problem in the texture, in which I inadvertently left a layer on in photo shop which made the texture blurry when exported. Fixed for next release.
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flatiron1
Silver Member
Posts: 1682
Re: A6M5b Gages
«
Reply #8 on:
February 25, 2011, 08:49:17 AM »
ty
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flatiron1
Silver Member
Posts: 1682
Re: A6M5b Gages
«
Reply #9 on:
February 25, 2011, 05:50:11 PM »
before patch
after patch
would it be possible to make the loadout numbers in white, maybe that would help
also anyway to get the cowl guns where they don't block gages
«
Last Edit: February 25, 2011, 06:01:38 PM by flatiron1
»
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flatiron1
Silver Member
Posts: 1682
Re: A6M5b Gages
«
Reply #10 on:
February 25, 2011, 06:06:02 PM »
the way it was, a6m2
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TinmanX
Persona Non Grata
Silver Member
Posts: 1242
Re: A6M5b Gages
«
Reply #11 on:
March 02, 2011, 09:30:08 AM »
Don't really want to open a new thread as this is semi-related. The auto-pilot lights in the new Zeke don't work.
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"...and then we discovered why. Why this 'Cheech', who had fought with gods and demons, why he flew the Zeke. He was being kind, giving us a chance to run away."
Aces High Films
I'm the "timid" "runner" in the zeke "BnZing" you.
Waffle
HTC Staff Member
Administrator
Posts: 4849
Re: A6M5b Gages
«
Reply #12 on:
March 02, 2011, 11:01:53 AM »
fixed for next patch - thanks tinman
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A6M5b Gages