Author Topic: Mapping  (Read 994 times)

Offline oneway

  • Silver Member
  • ****
  • Posts: 1385
Mapping
« on: December 26, 2010, 08:34:45 PM »
Sounds and Skins...

Sounds, Skins & Maps?

I have a ton of material that relates to maps and planning, clip board maps and what not.

Stuff like transparent strat element images, 2024 and 4048 high resolution maps for terrains...its endless.

The core terrain maps are pristine grabs from the Mission editor at a very high resolution.

I am wondering if this forum would be the right place to deposit that stuff for other players and content editors to use?

The repository of work represents countless hours leveraging tools like the Terrain Editor, Mission Editor and what not...

It seems like a total waste not to share these things...

Here for example is detailed look at Carrier guns...this was produced out of the Philippine Phandango Scenario...

It seems a waste to not share this sort of thing with the broader community.

Oneway



Here is a transparent PNG of the new style AAA facility found in the new city complex...this can be used for planning or creating clip board maps in any style back ground the graphics artist might choose...

« Last Edit: December 26, 2010, 08:38:31 PM by oneway »

Offline 1pLUs44

  • Gold Member
  • *****
  • Posts: 3332
Re: Mapping
« Reply #1 on: December 26, 2010, 09:58:08 PM »
Very Cool!  :aok
No one knows what the future may bring.

Offline Dichotomy

  • Plutonium Member
  • *******
  • Posts: 12391
Re: Mapping
« Reply #2 on: December 27, 2010, 08:46:28 AM »
yes please do share those are awesome
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute

Offline oneway

  • Silver Member
  • ****
  • Posts: 1385
Re: Mapping
« Reply #3 on: December 27, 2010, 02:40:08 PM »
Look for a rather large product dump in a few weeks.

I want to set up a remote directory and organize things.

Oneway

edit:

Transparent small field 512 png.

« Last Edit: December 27, 2010, 05:09:59 PM by oneway »

Offline eww76

  • Zinc Member
  • *
  • Posts: 8
Re: Mapping
« Reply #4 on: January 19, 2011, 10:22:24 AM »
very nice man!
It's me,GORT

Offline lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10687
Re: Mapping
« Reply #5 on: January 19, 2011, 03:07:15 PM »
Was trying to find my way around town in a GV to no avail last weekend so I made this just to print out to have on hand.



Then I decided to put in on my clipboard in game so I did another one that looks a little better.


Offline FTJR

  • Silver Member
  • ****
  • Posts: 1996
Re: Mapping
« Reply #6 on: January 19, 2011, 09:30:28 PM »
Didn't know you were a cartographer Lyric, very nice
Bring the Beaufighter to Aces High
Raw Prawns      

B.O.S.S. "Beaufighter Operator Support Services" 
Storms and Aeroplanes dont mix

Offline Ten60

  • Copper Member
  • **
  • Posts: 275
Re: Mapping
« Reply #7 on: March 05, 2011, 04:11:50 PM »
Hey oneway, I'm looking to see if you have the other field maps, or even the original source images.
"Maybe there are 5,000, maybe 10,000 Nazi bastards in their concrete foxholes before the Third Army. Now if Ike stops holding Monty's hand and gives me some supplies, I'll go through the Siegfried Line like %&# through a goose"

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: Mapping
« Reply #8 on: March 06, 2011, 11:30:02 AM »
nicely done.   :salute
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.