Author Topic: Please take a look at the Camel flight model also.  (Read 412 times)

Offline BnZs

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Please take a look at the Camel flight model also.
« on: March 17, 2011, 05:28:30 AM »
I was very glad to hear Hitech say that the Dr.1's flight model was going to be reviewed. While the subject is  fresh, could a look also be taken at the Camel, specifically how it behaves in the yaw axis?

It was supposed to be an unstable aircraft that was easy to put into a spin, correct? In-game though, while it certainly wants to try and fly sideways under certain circumstances, and likes to flat plate to the ground, it seems reluctant to rotate. It is very hard to put into a true flat spin, and seems agonizing slow to rotate about when performing wingovers/hammerheads even while using the gyroscopic effect to full advantage

I don't know whether making it abit more apt to rotate would compromise nerfing or un-nerfing the thing. The greater tendency to spin would probably put more novices into the ground, but rotating more easily during a hammer-head type maneuver might make it much more maneuverable in the hands of an expert. Hmmm...that is starting to sound like what a Camel was supposed to be, isn't it?  ;)
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."