Author Topic: Split Early Mid Late War Arenas.... Why??  (Read 996 times)

Offline CAP1

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #15 on: March 19, 2011, 09:12:57 AM »
Slaps right, and this is where your wrong.

Slap is talking about "people", your talking about planes. People "want" to play in LW, and DON'T want to play in the other arenas. In most cases I'm sure it's nothing more than "thats where all the other people are, so it must be the best place" type of mentality. There isn't anything that will make them "want" to change other than population. When they first split the arenas into the EW, MW, and LW they were listed in that order on the login screen. For the first week or 2 EW was the most popular arena we had, never saw sooooo many P40s   :D  Once people figured out that you had a choice you could make they went LW and never looked back.

LW has the "uber" planes, it's thought that it has the "uber" sticks, and after all it's where the "kool" people play. Your not going to change any of that.

/
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Offline SlapShot

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #16 on: March 19, 2011, 09:33:34 AM »
Slapshot,

I am not so sure that many feel that way.  In fact, a number of early and mid war planes pwnd in the LW.  I fly the F4U 1 not even the 1A  :neener:  It can hang with any uber ride you wanna throw at it.  Just yesterday, it took out one engine of a 262 and chased down a 190 A8, and La7.  I also learned how dangerous the P47D11 could be from N72 years ago in the AvA (notice my signature).

Chilli ... as Fugi pointed out, but I'll repeat it ... I didn't say anything about the "machines" ... just the "pilots". It's a mindset thing.
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Offline SlapShot

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #17 on: March 19, 2011, 09:36:28 AM »
Keep split score as we do have now. But make "Overall" rank for getting on frontpage based on all main arenas, WW1, EW, MW + LW.

Awesome idea ... or maybe create a new bracket/section called "Overall" or something along those lines. I don't think WW1 could be part of the equation due to the fact that you don't have all the scoring categories that you have in the other arenas.
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Offline R 105

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #18 on: March 19, 2011, 11:44:42 AM »
 As for EW Lusche is correct. At one time ranking was based on all three arenas EW MW LW. So what you did in any arena counted at the end of the tour for top rankings for squads and individually. Back then we had many more people in the EW and MW arenas. Folks came to ether milk run or to try to teach those lowly EW pilots and tankers a lesson. Most times they got spanked and went back to LW so they could fly their uber planes and drive Tigers.

 Then HTC changed it so you were only ranked in each arena you played in. Then people had no real reason to go to EW and MW and these arenas became ghost towns because of it. I get what HTC was trying to do as to the ranking but it had unintended consequence that really hurt EW & MW and that is too bad.

 I liked EW then because the uber plane in that arena was the ME-109F4 and the only tank was the T-34. To GV you had to get up close and hit the sweet spot on the other T-34 or die, no long range kills in EW. It all seemed much more even there and we had good size squads on all sides back then.

Offline Chilli

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #19 on: March 19, 2011, 04:55:06 PM »
Thanks all  :salute  This is one thread where, I found some very reasonable answers to my questions.  Maybe it was just that I had simple questions, but the answers to them, more than satisfied my curiosity.  Not at all the flame basting that I thought I would be getting.

I won't turn it into one of my wish lists thread though I really believe in the solutions offered here.  I will trust that HTC has its finger on the pulse, and are in a planning stage that we are not privy to. 

+ 1   :aok for reasonable discussions, I learned a good deal today. 

Again, thanks,

Chilli

Offline Oldman731

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #20 on: March 19, 2011, 05:03:05 PM »
There is a large mindset that if you are not playing in the LW arenas, then you really aren't playing. They also consider players who make the other arenas their home, not as skilled as LW players ... they are somewhat of a "lesser" pilot and play in these arenas because they can't handle the "uber" sticks of the LW arenas.

I'm slower even than usual today.  Is this for real, or are you being facetious?

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Offline CAP1

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #21 on: March 19, 2011, 05:14:21 PM »
Thanks all  :salute  This is one thread where, I found some very reasonable answers to my questions.  Maybe it was just that I had simple questions, but the answers to them, more than satisfied my curiosity.  Not at all the flame basting that I thought I would be getting.

I won't turn it into one of my wish lists thread though I really believe in the solutions offered here.  I will trust that HTC has its finger on the pulse, and are in a planning stage that we are not privy to. 

+ 1   :aok for reasonable discussions, I learned a good deal today. 

Again, thanks,

Chilli

i woulda considered a somewhat wise-assed answer.......but you're a fellow ava'er........and you're working your bellybutton off to help that arena, so i figured i'd be nice.  :devil :noid
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Offline ImADot

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #22 on: March 19, 2011, 06:32:00 PM »
 LW
I'm slower even than usual today.  Is this for real, or are you being facetious?

- oldman

He's spot on.  Just reading the BBS will prove this.  I've seen many posts that in no uncertain terms called all who don't fly LW unskilled rutabagas who "can't hang with the big boys in LW".  I take great offense to comments and attitudes like that. I choose to fly where I want based on a variety of factors such as planeset balance, number of players, my mood, and sometimes where certain people are.
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Offline Yeager

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #23 on: March 19, 2011, 07:04:29 PM »
Looky here peeps.  MidWar would suck if it had 300 players in it.  Early war would suck just as well with 300 players in it. The quality of Gameplay has zero to do with mapsize or plane sets available.  It is all about being compressed into a battlefield with too many players in it.

Honestly, having about 30-35 players per team on an average sized map is perfect for quality of gameplay.

Also, limiting squads to 10-12 players per "squad" would help a lot too.
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Offline Karnak

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #24 on: March 19, 2011, 10:04:31 PM »
I have, for a very long time, considered the planeset of 1943 to be the most interesting of the options.  It lacks the "Do everything" fighters for the most part and, other than a few standouts which could be controlled via perking, the fighters are generally well matched.  The aircraft also have adequate performance by that time, so players feel like they have some power in the plane, which P-40Bs, Spitfire Mk Is and A6M2s don't really accomplish.
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Offline E25280

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #25 on: March 20, 2011, 12:04:38 AM »
When there was first the EW/MW/LW split, if I recall correctly there was little overlap in the plane sets.  109E's, for example, were not in service by "Late War" and so they were not available in the LWA.  A lot of people, myself included, thought that was a bad idea, and there was enough of a clammor to change it that we ended up with all planes being available in the LWAs.

In hindsight, though, I wonder if that was ultimately counterproductive.  If the plane sets in the time frames were unique, would those arenas have more appeal?  Would a LW arena where the only planes available were those still in service in 1945 have less appeal (and therefore spread the numbers)? I think so, but I am less certain that the net effect would be players switching arenas rather than complaining about it.

EW also has a problem with the plane set in that there are really not enough EW rides.  Add a few French fighters, Cr42s, Gladiators, etc, and does it become more used?  I think it would, but maybe not if they were also available in the LWAs.
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Offline Lusche

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #26 on: March 20, 2011, 06:57:21 AM »
EW also has a problem with the plane set in that there are really not enough EW rides.  Add a few French fighters, Cr42s, Gladiators, etc, and does it become more used?  I think it would, but maybe not if they were also available in the LWAs.

The biggest problem the EW arena had (and still has) was not the planeset redundancy or having not enough planes at all (note that the addition of P-39, I-16 and Brewster did - contrary to the predicitons of some - not help the numbers in any way) but the very neglected arena settings.
EW has the very same settings as LW (notably field and ship ack), but with much inferior equipment. And for years the Hurri IIc was utterly dominating EW both in numbers as well as K/D, but still had a much higher ENY than many other planes, whereas in LW it would had been perked after a week.


And another word on the planeset redundancy: Many, if not most players taking up an EW ride in the LW do not only do it due to their love for that plane alone - The fact that you can take up the Hurri I, 109F or whatever to fight late war uber rides like the Spit 16 has a huge influence on that decision, this is what makes up much of the appeal. For example early in this tour I did a few very satisfying sorties in the 109E-4 in LW, but if it had been available in EW only, I would not had gone there to fly it.
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Offline SlapShot

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #27 on: March 20, 2011, 12:36:46 PM »
I'm slower even than usual today.  Is this for real, or are you being facetious?

- oldman

It was for "real" and I have experienced it first hand in the MW arena.
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Offline Chilli

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #28 on: March 20, 2011, 02:50:17 PM »
The biggest problem the EW arena had (and still has) was not the planeset redundancy or having not enough planes at all (note that the addition of P-39, I-16 and Brewster did - contrary to the predicitons of some - not help the numbers in any way) but the very neglected arena settings.
EW has the very same settings as LW (notably field and ship ack), but with much inferior equipment. And for years the Hurri IIc was utterly dominating EW both in numbers as well as K/D, but still had a much higher ENY than many other planes, whereas in LW it would had been perked after a week.


And another word on the planeset redundancy: Many, if not most players taking up an EW ride in the LW do not only do it due to their love for that plane alone - The fact that you can take up the Hurri I, 109F or whatever to fight late war uber rides like the Spit 16 has a huge influence on that decision, this is what makes up much of the appeal. For example early in this tour I did a few very satisfying sorties in the 109E-4 in LW, but if it had been available in EW only, I would not had gone there to fly it.


So, it is a possibility that fewer folks would be interested in Late War if the Early War rides were excluded.  Since, I am not comfortable with taking back something that folks are already used to, approaching the perk system giving Early War Arenas "UBER" perks might encourage more folks to fly there.  The flip side may be more uncomfortable, but capping a players perks somewhere around 1500 perks, may further encourage voluntary flight in other main arenas.  I said 1500 perks, because I figure that is somewhere around the average.  5000 perks might become less obtrusive, but I am not sure that would have the desired effect.


Offline CAP1

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Re: Split Early Mid Late War Arenas.... Why??
« Reply #29 on: March 20, 2011, 04:12:57 PM »
So, it is a possibility that fewer folks would be interested in Late War if the Early War rides were excluded.  Since, I am not comfortable with taking back something that folks are already used to, approaching the perk system giving Early War Arenas "UBER" perks might encourage more folks to fly there.  The flip side may be more uncomfortable, but capping a players perks somewhere around 1500 perks, may further encourage voluntary flight in other main arenas.  I said 1500 perks, because I figure that is somewhere around the average.  5000 perks might become less obtrusive, but I am not sure that would have the desired effect.



i understand where you're comin from dood......but what you're trying to do, is to "legislate" behavior. it won't work. i applaud you're trying to come up with ideas.....but you can't make it work.
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