Fugitive.
You state that hordes are bad for the game as though it's an irrefutable fact, as opposed to an opinion. Please explain why hordes are bad for the game. In my understanding of the history of warfare, hordes have always happened, and for the most part those able to field the largest and/or most effective horde have typically won the engagement.
Yes it is fact, it is one of the main reasons the arena split happened in the first place. Hordes are part of that "Unhealthy environment" that you hear of.
Are you sure you just don't believe that you're opponent should fail to plan, or maybe even plan to fail? Does effective planning, organization and recruitment of resources necessary to accomplish an objective damage the integrity of the game?
There is no planning. missions are "everyone grab a bunch of bombs and we will flatten the base" thats why they need such numbers. No skill, no plans, that only leaves brute force.
Are you of the opinion that a horde is some kind of irresistible force? Are they impossible to defend against? DO THEY SCARE YOU?
irresistible force force? not really, but for unskilled player they find safety in numbers. Impossible to defend against? ya due to the fact that more and more people see the horde and say "screw that" and go some place else to play. Defending against the horde is frustrating as you spend more time dieing than fighting. While I don't mind dieing, I find it hard to fight 4 or 5 guys at once. Do they scare me? LOL!!!! what a stupid statement!
I've seen many a horde be sent packing with their tails tucked, or better yet towered in minutes. I've done it to them, and had it done to mine. And best of all, everybody on both sides seemed to be enjoying themselves.
Good for you, I guess if I flew for over 110 hours this month I might see that happen more often, but I don't. Law of averages says that some have to fail, you must be lucky see them.
I challenge you to lead a horde into battle 10 times with the objective of capturing an enemy base, and report back how often you succeed, as well as the casualty rate of the pilots involved. I expect you'll discover that the losses are much higher than you imagine, and the success rate is much lower you expect.
I don't like to join hordes, never mind lead one. I would do everything I could to break up my force to hit more than one base at a time. I expect the loses you see are due to the lower skilled players that find the "need" to hide in the horde. When I was the CO of the Mafia years ago we would hit multiple targets at once. I KNEW I could count on a 75% hit percentage for my squadmates and built my plans around that. I would bring enough for the job plus 10% just in case. If we couldn't take the base with that, we would regroup and run another mission.
Running IN a horde makes it no challenge to attack a base, there for not much fun. If there is 0% chance of failure why bother going for it? If I could win every fight I flew into why would I bother to play any more, where would the fun be to it? Fighting against the horde is frustrating and well not really any fun after awhile either, so where the "fun" in a game that is suppose to be "fun"? Eventually all there will be is 3 hordes avoiding each other trying to reset the map before the hordes do. Nobody will be defending against it, why bother it only takes away from thier own horde. It surely will be alot more fun then won't it.
But I've been told that the game has changed and I should change with it. So I try to HO as much as possible now. Old habits are hard to break though so I'm never in a good position for a HO, but I'm working on it. I'm really going to need that skill as joining with the horde means I'll have to improve my shot, any shot, so I can get some kills before my countrymen/teammates can get them. Of course hiding in the horde I shouldn't die as much so that should give me more time to chase down those foolish bandits that try and fight the horde. It's all good
