Author Topic: Night Arena  (Read 1993 times)

Offline fullmetalbullet

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Re: Night Arena
« Reply #75 on: April 02, 2011, 11:50:14 AM »
We had this before in the game and the players voted by logging off.

how long ago did they take the night time out of the game? it might have a different effect. especialy if we get night fighters.
"Cry Havoc, And Let Slip The Dogs Of War" Julius Caesar


Offline CptTrips

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Re: Night Arena
« Reply #76 on: April 02, 2011, 12:01:06 PM »
We had this before in the game and the players voted by logging off.


It wasn't my favorite.

Maybe in a TOD or scenario context where there can be a specific purpose and a guarnteed bomber presence to hunt.

It just didn't seem to work well in the MA.

If they DID try and use night, they should code it so that color depth is reduced during night not just intensity.  That way cranking up the gamma wouldn't help much.

Wab

 
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Offline Oddball-CAF

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Re: Night Arena
« Reply #77 on: April 02, 2011, 12:45:06 PM »
  I'm givin' a thumbs-down on the "night' stuff. Hell, it's bad enough we've got to fly in
semi-darkness so often. While realistic, it cuts down on the enjoyment factor
when you're trying to line up on a plane on the deck and  you can't see for the dark water and
lack of light.

Offline fullmetalbullet

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Re: Night Arena
« Reply #78 on: April 02, 2011, 02:59:35 PM »
  I'm givin' a thumbs-down on the "night' stuff. Hell, it's bad enough we've got to fly in
semi-darkness so often. While realistic, it cuts down on the enjoyment factor
when you're trying to line up on a plane on the deck and  you can't see for the dark water and
lack of light.

you can still dogfight in that. wow i mean cmon even i can still see a con just above to water in that so call "night"
"Cry Havoc, And Let Slip The Dogs Of War" Julius Caesar