On the edit window you will see a slider control called ALT. Move the slider all the way to the top and it zooms you out and you will see more than 1 square mile. Roughly you can zoom out to see about 10 sq miles by 10 sq miles.
ya I figured that one out
when you slide it all the way out/up your still only able to see barely over a sector in size, and the terrain "brush" is tiny.....
Or you can hold down the shift key and right click and hold the mouse button and as you move the mouse it will zoom in and out.
Holding down the ctrl key and doing this will move the editor window side to side and up and down.
Don't give up now bud you've come to far.
midi
I learned these two controls by your tutorials
im not gonna stop messing with it, I still really want to make some MA terrains...and now maybe they will be for the AvA
speaking of AvA maps they should be two sided right not three?
my point is you cant see the whole map, and when HTC has such strict rules governing the MA maps....well damn it all let me see the WHOLE map so I can make it all equal.....
another thing I thought of while I was laying in bed....ya that's how much this thing is on my mind
when we first start a terrain we should be able to make it ALL land instead of water, this would allow for much easier mass land creation.
these two things would improve the usability in a huge way
1-allow a much wider view in the Edit window...IE the whole map
2-the ability to make it all land at the creation of the terrain
these two minor changes would make a Major improvement in the usability...
who is the guy that has charge of this at HTC?