Author Topic: Radar Flash Issue  (Read 390 times)

Offline Nefarious

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Radar Flash Issue
« on: April 11, 2011, 05:42:20 PM »
The Radar Flash issue we saw in the last two frames of FSO is just how how the game works.

We contacted HTC and they confirmed a plane can only flash one base at a time. In anticipation of high speed B-29s I bumped up the warning range to 24 miles in this FSO, this causes numerous overlapping radar circles and is why some bases will not flash.

I was considering adjusting the radar to the what I would call the normal FSO Warning range of 12 miles. But after further discussion It will stay at 24 miles. With the 24 mile range the Axis get a good shot at deploying scouts and more as the Allies approach the coast. The Axis also happen to know where the attackers are headed. Just plan accordingly for this Friday.

I will try to answer any questions I can.
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline killrDan

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Re: Radar Flash Issue
« Reply #1 on: April 11, 2011, 06:29:15 PM »
That explains why 105 didn't flash.  Thanks for the explanation.   :salute
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Offline gyrene81

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Re: Radar Flash Issue
« Reply #2 on: April 11, 2011, 06:58:00 PM »
very cool nefarious...thank you for getting an answer.   :salute
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline BuckP

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Re: Radar Flash Issue
« Reply #3 on: April 11, 2011, 07:02:25 PM »
Thanks for checking into it and posting - and it makes sense why 105 didn't flash.