The Radar Flash issue we saw in the last two frames of FSO is just how how the game works.
We contacted HTC and they confirmed a plane can only flash one base at a time. In anticipation of high speed B-29s I bumped up the warning range to 24 miles in this FSO, this causes numerous overlapping radar circles and is why some bases will not flash.
I was considering adjusting the radar to the what I would call the normal FSO Warning range of 12 miles. But after further discussion It will stay at 24 miles. With the 24 mile range the Axis get a good shot at deploying scouts and more as the Allies approach the coast. The Axis also happen to know where the attackers are headed. Just plan accordingly for this Friday.
I will try to answer any questions I can.