Author Topic: New Tank Sights  (Read 5590 times)

Offline BigKev03

  • Copper Member
  • **
  • Posts: 256
Re: New Tank Sights
« Reply #15 on: April 15, 2011, 04:38:38 PM »
That'd be cool, no hurry.  If you remember any keywords to search for myself on the net, that'd work too. 

Moot, the guys that posted above are on point with the sights I remember having for german tanks  Try checking armchair general as I think those pics are about as close to the real optics as you are gonna get.  I dont remember exactly how I typed it but I searching under training manuals for the specific type of gun and after going through a ton of links I found a manual for the german 75mm gun and it showed what the sight picture would look like and how to aim (much like what a prior poster put up).  I will work on this over the weekend and hopefully find something.

BigKev

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: New Tank Sights
« Reply #16 on: April 15, 2011, 04:45:32 PM »
I'd seen the general idea for german sights, but I'm curious if the reticles we have in the game are taken from a historical sight, or just made up.
Hello ant
running very fast
I squish you

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: New Tank Sights
« Reply #17 on: April 15, 2011, 04:57:31 PM »
I'd seen the general idea for german sights, but I'm curious if the reticles we have in the game are taken from a historical sight, or just made up.

By watching Pryo's video, and from memory, it appears as if the current "one size fits all" reticule we have in AH is based on the US M.70 series of tank sights as seen in the  M8, M4/75mm, and M4/76mm.
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: New Tank Sights
« Reply #18 on: April 15, 2011, 05:03:37 PM »
Cool, thanks Loon.
Hello ant
running very fast
I squish you

Offline curry1

  • Gold Member
  • *****
  • Posts: 2321
Re: New Tank Sights
« Reply #19 on: April 16, 2011, 11:53:16 AM »
The 2 tanks most effected are probably the T34/85 and Panzer IV.  Both sport capable and able long range firepower, but the lower zoom for them is not going to lend to as accurate of shooting at long ranges when compared to the Firefly, Panther, Tiger, or even the M4/76.  Anyone willing to bet those 4 having an even better K/D ratio than they currently do once the new version arrives?.   :)  

I bet there will be a lot of changing around relating the perk cost of tanks in the future.
Curry1-Since Tour 101

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: New Tank Sights
« Reply #20 on: April 16, 2011, 02:20:33 PM »
I bet there will be a lot of changing around relating the perk cost of tanks in the future.

yeap.  I'll bet the Firefly, Panther, and Tiger all become that much more valuable.  The M4/76mm as well, but to a lesser degree. 
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: New Tank Sights
« Reply #21 on: April 17, 2011, 03:06:07 PM »
Here is the "No.43 x 3 ML Mk.III / I" gun sight for the Sherman Firefly VC's main gun, the 17 Pdr Q.F. Mk IV L/55.


Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: New Tank Sights
« Reply #22 on: April 19, 2011, 03:29:43 PM »
I found a few pics of the T34/1943 version, but I can not seem to get them posted to photobucket using my laptop (PC is in the shop getting de-bugged and upgraded).

Anyone know which T34/76 we have in AH?  Did the T34 use the same sight for all versions with the 76mm gun?
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline tf15pin

  • Copper Member
  • **
  • Posts: 120
Re: New Tank Sights
« Reply #23 on: April 19, 2011, 04:58:42 PM »
It would be cool if they extended the range of the mg rounds to around 2000 yards so that it could be used as a range finder. That firefly sight has the mg scale on the right. You pop off a few mg rounds till you see hit sprites, take not of the range on the mg scale, then adjust the main gun to that range and fire. A lot of people can do it by sight much faster, but it wouldn't hurt the poor shots or newer players to use it.

Offline BigKev03

  • Copper Member
  • **
  • Posts: 256
Re: New Tank Sights
« Reply #24 on: April 19, 2011, 05:08:34 PM »
I think with the new sights coming in it will change the way we GV as far ranging targets.  It will require a lot of trial and error until you understand the sight of the specific tank you are using.  If someone masters it quicker than others so be it.  Take time to hit the TA.  I cant wait.

BigKev

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: New Tank Sights
« Reply #25 on: April 19, 2011, 11:33:49 PM »
It would be cool if they extended the range of the mg rounds to around 2000 yards so that it could be used as a range finder. That firefly sight has the mg scale on the right. You pop off a few mg rounds till you see hit sprites, take not of the range on the mg scale, then adjust the main gun to that range and fire. A lot of people can do it by sight much faster, but it wouldn't hurt the poor shots or newer players to use it.

It is hard enough to see impacts at 600 yards with 8x optics.  I cant imagine trying to see them at 1500 yards like we do now let alone 2000 yards.

Like BigKev pointed out, each sight has particular perks that will need to be learned.  For instance, not many people know that the current tank gun reticule in AH (it is based off the U.S. M70 tank sight, I dare say) goes by 200 yards intervals.  Meaning, each vertical line represents a 200 yards drop in impact AND that each gap between each of the vertical lines represent 200 yards in drop as well.  I try passing on that information as often as I can while playing.  I'd call out a range of 2200 yards and a number of fellow tankers would ask "how do you know, there is no 2200 yards listed?", I'd explain it just as I did above and the usual "ah, that makes sense" would be the typical response.

I think those people who learn and understand the tank sights are going to have the most luck and fun in tanks.  The playing field wont be as even like it is now.  It will take some expertise for sure.  I too am waiting as patiently as I can for the next update.  It isnt like Im constantly online to see if the next version has arrived or anything.  :D   
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline tf15pin

  • Copper Member
  • **
  • Posts: 120
Re: New Tank Sights
« Reply #26 on: April 20, 2011, 07:18:38 AM »
Even without magnification the hit sprites and dirt splashes from mg are easily visible at ranges up to the ~1.5k where the rounds are no longer rendered. This is illustrated by defensive guns on bombers/whirbles being used at these ranges; you know when you are landing hits because you see the sprites.

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: New Tank Sights
« Reply #27 on: April 20, 2011, 08:02:37 AM »
But before you find that working solution, it won't be as easy telling just how close/far you're shooting behind/ahead of your target.
Hello ant
running very fast
I squish you

Offline BigKev03

  • Copper Member
  • **
  • Posts: 256
Re: New Tank Sights
« Reply #28 on: April 20, 2011, 04:24:02 PM »
But before you find that working solution, it won't be as easy telling just how close/far you're shooting behind/ahead of your target.

I agree Moot.  It will take more to learn the lead of targets with the new sights along with what range the target is in the sight.  The Panther sight as seen in the you tube video of the sight is spot on historical and it will require to set the range and then fire aand when you facotr in leading a target yes it will require more (IMO) that what we do now in the gun sight.  But still I cant wait to learn the new sights.

BigKev

Offline USCH

  • Silver Member
  • ****
  • Posts: 1713
Re: New Tank Sights
« Reply #29 on: April 24, 2011, 10:40:09 PM »
As much fun as GVing is in AH, these 2.5-3K 1-shot kills some of these guys pull off are so far removed from what the real tanks were capable of it's rediculous.
6.5k shots are the ones I like to do anyway  :rock :eek: