Author Topic: Updating of hit sprites!  (Read 509 times)

Offline Mygg

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Updating of hit sprites!
« on: April 14, 2011, 01:23:30 PM »
How about an option to enable fully 3d modeled, bullet impact effects?

Offline gyrene81

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Re: Updating of hit sprites!
« Reply #1 on: April 14, 2011, 01:27:19 PM »
from the which viewpoint, the one doing the shooting or the one trying to avoid the toon bullets?

would be nice if the hit sprites for every caliber of round wasn't the same from the shooter's view.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline olds442

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Re: Updating of hit sprites!
« Reply #2 on: April 14, 2011, 03:06:33 PM »
How about an option to enable fully 3d modeled, bullet impact effects?
no we are trying to remove them


[quote from you]It would be great to have an option to remove the hit-sprites!
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline Mygg

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Re: Updating of hit sprites!
« Reply #3 on: April 14, 2011, 04:18:04 PM »
Both options would be great!

Offline gyrene81

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Re: Updating of hit sprites!
« Reply #4 on: April 14, 2011, 05:12:55 PM »
Both options would be great!
i think you're just trying to up your post count...why disable hit sprites?
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline olds442

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Re: Updating of hit sprites!
« Reply #5 on: April 14, 2011, 09:13:56 PM »
idk IM TRYING TO BE COOL! AND UP MY POST COUNT AND GET A WTG AND FEEL HAPPY
fixed
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"