Author Topic: thoughts on wasd  (Read 8090 times)

Offline Shuffler

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Re: thoughts on wasd
« Reply #45 on: April 27, 2011, 10:42:51 AM »
Shift+S is full stop.


I tried Shift+BS and had to clean my boots :D

GVing takes getting used to as the changes are so drastic. I did find it much easier to shoot and hit targets close in and far out in the panzer from the top position. Lucky for me the GVs are not what I find AH to be about.

I do have to learn to quit moving my pedals.  :lol
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Offline PFactorDave

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Re: thoughts on wasd
« Reply #46 on: April 27, 2011, 11:18:15 AM »
I had an MS Sidewinder joystick that I had purchased to play the Mechwarrior games.  It was about 12 years old when I finally wore out the hat switch and broke down and bought an X52.

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Offline Greg

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Re: thoughts on wasd
« Reply #47 on: April 27, 2011, 12:40:04 PM »
As a primarily GVer I love all the changes but the ad steering I loved steering with my Rudder peddles but now I cant yes I could use my Sitek software but then on the rare occasion that I did fly I would have to exit the game to clear my Sitek profile not an option. I agree that there should be the option to make GV turning mapable to an analog control. Other then that one gripe I like most of the GV changes. They just take some getting used to. (Yes I have turning right now mapped to one of my hats)

Offline whiteman

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Re: thoughts on wasd
« Reply #48 on: April 27, 2011, 12:55:13 PM »
See rule #4
« Last Edit: April 27, 2011, 05:13:26 PM by hitech »

Offline SlapShot

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Re: thoughts on wasd
« Reply #49 on: April 27, 2011, 01:36:28 PM »
I have a CH Pro Throttle, so I don't know how this would translate to another stick/throttle, but this is what I did.

On my throttle I have an 8-way hat ... I used it for "auto" flight setting while flying ...


                          AUTO-LEVEL
            not assigned         not assigned
     AUTO-ANGLE                       not assigned
            not assigned         not assigned
                         AUTO-CLIMB


Now, prior to the new Vehicle changes, I had these key defined in both my CH control manager and in AH "Flight" key mappings ...

auto-level   sends -> x
auto-angle  sends -> shift-x
auto-climb  sends -> alt-x

I wanted to use this same hat for the new vehicle keys (W/A/S/D) so this is what I did ...

In CH Control Manager, I changed the buttons to send ...



                       W

     A                                 D

                       S


I then when into AH Key mappings and choose "Flight" ...

I changed ...

auto-level  to -> W
auto-angle to -> A
auto-climb to -> S

The beauty of this is that Aces High lets you assign the same key to multiple functions across the different modes without any real conflicts ... with the exception of key mappings in "Global".

So now ...

When I am in "flight" mode, when I press the hat to the up position, it sends the W "key" to AH and AH says ... Oh, he is in "flight" mode and the W key means "auto-level".

When I am in "vehicle" mode, when I press the hat to the up position, it sends the W "key" to AH and AH says ... Oh, he is in "vehicle" mode and the W key means "Accelerate".

I used this same technique to also assign the "Gunsight Range Increase/Decrease" to a button on my stick that I use for "Flaps Up/Down" while flying.

Hope this help some people.
« Last Edit: April 27, 2011, 01:38:33 PM by SlapShot »
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Offline Shuffler

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Re: thoughts on wasd
« Reply #50 on: April 27, 2011, 01:46:23 PM »
amazing what you can learn if you have an IQ that allows the ability to read and comprehend.

.... and nothing better to do.



Good post Slapshot <S>
« Last Edit: April 27, 2011, 01:48:47 PM by Shuffler »
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Offline whiteman

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Re: thoughts on wasd
« Reply #51 on: April 27, 2011, 02:36:06 PM »
See rule #4
« Last Edit: April 27, 2011, 05:13:40 PM by hitech »

Offline Tigger29

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Re: thoughts on wasd
« Reply #52 on: April 27, 2011, 02:46:45 PM »
I have a CH Pro Throttle, so I don't know how this would translate to another stick/throttle, but this is what I did.

On my throttle I have an 8-way hat ... I used it for "auto" flight setting while flying ...

Now, prior to the new Vehicle changes, I had these key defined in both my CH control manager and in AH "Flight" key mappings ...

I wanted to use this same hat for the new vehicle keys (W/A/S/D) so this is what I did ...

In CH Control Manager, I changed the buttons to send ...

I then when into AH Key mappings and choose "Flight" ...

I changed ...

auto-level  to -> W
auto-angle to -> A
auto-climb to -> S

The beauty of this is that Aces High lets you assign the same key to multiple functions across the different modes without any real conflicts ... with the exception of key mappings in "Global".

So now ...

When I am in "flight" mode, when I press the hat to the up position, it sends the W "key" to AH and AH says ... Oh, he is in "flight" mode and the W key means "auto-level".

When I am in "vehicle" mode, when I press the hat to the up position, it sends the W "key" to AH and AH says ... Oh, he is in "vehicle" mode and the W key means "Accelerate".

I used this same technique to also assign the "Gunsight Range Increase/Decrease" to a button on my stick that I use for "Flaps Up/Down" while flying.

Hope this help some people.

-OR- you could have just left it unassigned in the programming software, and from within Aces High programmed the autopilot commands to the appropriate hat switches for mode 1, and programmed the tank driving commands to the appropriate hat switches for mode 2.  This way you don't have to fool around with the programming software so much, and you don't have to mess with confusing yourself by changing keystrokes around.

While I do use my programming software quite extensively, I prefer to leave entries blank and program them from within Aces High as much as possible.. only programming in things that can't be done natively through the game.  It makes things a LOT less confusing, and you don't have to keep track of.. "OK so how come when I press T it won't transmit.. oh yeah that's right... because I changed it to SHIFT+ALT+ATRL+ALT4+F8"

I have some crazy things programmed into my joystick and not once did I have to change any key assignments from within Aces High.
« Last Edit: April 27, 2011, 02:48:26 PM by Tigger29 »

Offline Nathan60

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Re: thoughts on wasd
« Reply #53 on: April 27, 2011, 03:08:37 PM »
See rule #4
« Last Edit: April 27, 2011, 05:13:57 PM by hitech »
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Offline whiteman

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Re: thoughts on wasd
« Reply #54 on: April 27, 2011, 03:40:19 PM »
See rule #4
« Last Edit: April 27, 2011, 05:14:27 PM by hitech »

Offline The Fugitive

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Re: thoughts on wasd
« Reply #55 on: April 27, 2011, 03:44:30 PM »
Both of my sons are gamers, neither has a joystick. How many times have you seen people ask if this game can be played with a "game controller"? Todays market is more "gamers" than simmers so so things have to be adjusted. I can live with that...... as long as they play the way I tell them  :devil

Offline Nathan60

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Re: thoughts on wasd
« Reply #56 on: April 27, 2011, 03:52:25 PM »
See rule #4
« Last Edit: April 27, 2011, 05:14:10 PM by hitech »
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Offline Tr1gg22

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Re: thoughts on wasd
« Reply #57 on: April 27, 2011, 04:07:35 PM »
I been on since feb of 2006... I no, tons of people been on longer... I do believe in my own opinion that this is the best thing to happen since I been here..Now all we need for gver's is to get ride of there big red icon's so bombers have to actually find them... :salute
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Offline Shuffler

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Re: thoughts on wasd
« Reply #58 on: April 27, 2011, 04:32:16 PM »
if you have time to squeak and cry about why can't work the controls you had time to scan the 3-4 short paragraphs on the information page.

They obviously place more effort and time on their ability to blame others. :D
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Offline Flayed

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Re: thoughts on wasd
« Reply #59 on: April 29, 2011, 12:07:58 AM »
Generally no problem because I have the keys mapped to throttle and rudder.   However I found one thing that is extremely annoying tonight.   Since to turn the GV it is now A or D, ON or OFF and not analog I look like someone with palsy trying to drive on the side of a hill now. Try to visualize a guy sitting at his desk right arm outstretched a little with his hand curled into a loose fist going Twitch.. Twitch twitch...... twitch.... twitch twitch twitch...  lol      Can't just hold the rudder in one spot and drive along nice and smooth, it's twitch twitch twitch as I crawl along.

  It's not a huge issue more of an annoying one really that does feel like a lil step backwards.    I'm not a programmer so I don't know how hard it is but after spending 15 min doing this I do have to wonder how hard it would be to give the choice of on/off key presses or smooth stick control.
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