Author Topic: Changes to Buff gunning  (Read 370 times)

Offline 2Slow

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Changes to Buff gunning
« on: May 14, 2011, 01:44:14 PM »
 :mad:

I do not care for the recent changes to the buff gun positions.  Leave a gun, come back and it is pointing to a default location with a nice simulation of one getting into the gun and rotating to the default location.
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Offline Pigslilspaz

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Re: Changes to Buff gunning
« Reply #1 on: May 14, 2011, 04:21:31 PM »
 :huh :headscratch: :uhoh :bolt:

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Offline AWwrgwy

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Re: Changes to Buff gunning
« Reply #2 on: May 14, 2011, 04:55:17 PM »
Where are you leaving to?

The gun you jump into is trying to point to the relative location that the gun you just left was pointing at.
It's not like you are looking right from the nose gun and you jump to the tail and it's pointing left.

Work around: Go through the pilot's position on the way to where you are going.
Example: 5-nose gun to 1-pilot to 2-tail gun instead of 5-nose gun to 2-tail gun.

It happenes in tanks sometimes too.

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Offline Lusche

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Re: Changes to Buff gunning
« Reply #3 on: May 14, 2011, 05:06:51 PM »
I do not care for the recent changes to the buff gun positions.  Leave a gun, come back and it is pointing to a default location with a nice simulation of one getting into the gun and rotating to the default location.


What recen changes? There was a bug between after last version that had been corrected in patch 2. Other than that, my B-17 gun positions are working exactly as they did during (at least) the last 6 years.
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Offline 2Slow

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Re: Changes to Buff gunning
« Reply #4 on: May 14, 2011, 06:47:57 PM »
Hmmmm...sounds like a have a local install specific issue.  I shall have to look into it more.
2Slow
Secundum mihi , urbanus resurrectio
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