2.24 Patch 5 is now available for download.
Version 2.24 Patch 5 Changes
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Added the ability to map analog inputs to button functions. Each axis has a min, max, and middle position that can be tied to button function or left unmapped.
Added double click to map functionality to all mouse buttons except the left and right mouse buttons.
Fixed a bug in the A6M3 that caused it's performance at high altitude to be way off.
Removed a duplicate bomb loadout on the D3A
Custom sounds now support the .mp3 format in addition to the .wav format.
Changed ship gunner land and sea mode gunsight to be calibrated to impact point instead of the horizon.
Fixed a longstanding issue that could cause your drones to fall behind during a long frame such as coming back from an alt tab. On some systems this could cause you to lose your drones, especially in a high speed bomber.
Fixed an issue that could cause a CTD when you keyed the microphone.
Fixed an issue that could cause you to ditch instead of land if you bumped your throttle at the same type you exited flight.
Fixed a problem that caused some new airplanes not to load the skin's correct material type in offline mode.
Fixed an issue with the wheel shadows on the M3.
Fixed a sorting issue on the I-16s artificial horizon.
Centered altimeter in the B-25C's bombadier position.
Fixed an issue that would cause the turret sound not to play when using a joystick from the gunner's position on tanks.
Fixed a film viewer issue with appending films.
Shipped an updated mission editor with this patch. All future releases will now ship with the mission editor (ahedmiss.exe) included. This will prevent the mission editor from getting out of sync with the current version.