Author Topic: The right stuff  (Read 1197 times)

Offline Dragon Tamer

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The right stuff
« on: May 23, 2011, 01:33:41 PM »
I've been working on my B-29 skin for a while now and I can say that you guys that skin the big planes command a new respect from me.  I was hoping that someone could help with research on the plane that I'm doing, I seem to have run out of leads.  I need to make sure that the skin I'm making is accurate and there are some parts that I still can't see.  The entire right wing is a mystery to me and the engine covers don't seem to have the same pattern on them (on the left wing that is)  The plane is of the 444th BG 678th BS, the Inchcliffe Castle.  I only found one color picture of the plane (an artists rendition) and used that for the majority template.  Any additional help would be appreciated.

Also, while trying to make the bare metal effect with the bomber, I have been using the default skin for a template to practice on.  Am I supposed to cover the entire surface that is to be "bare metal" with the white, green, and blue layers or just apply them in strips?  Greebo was very vague in his tutorial so I am not sure how to do it properly.

Offline lyric1

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Re: The right stuff
« Reply #1 on: May 23, 2011, 03:49:55 PM »
All I can find right now will dig about.

http://www.444thbg.org/678thsquadron.htm

Offline Dragon Tamer

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Re: The right stuff
« Reply #2 on: May 24, 2011, 09:24:21 AM »
Thank you for your help lyric,  I have visited that sight and that is where I got the information for the nose art.  I have also visited strategicaircommand.com or something like that along those lines.  That is where I got the artists rendition.  Until I can find out whether or not the striped engine covers were on both sides, I am just making them all striped and will change them if research turns up saying other wise.

Nobody has any advice on the bare metal effect?

Offline viking73

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Re: The right stuff
« Reply #3 on: June 27, 2011, 09:08:45 PM »
bare metal would be really tough. I would use the grey of the base airplane and change the underneath color. i use paint shop pro x2/3 and the color replacer tool. it keeps the texture but changes the color. For example for a red area a dark grey rivet would be a dark red color etc. Here is one I submitted with a black underbelly, B-29 Superfortress #42-24874 "El Pajaro de la Guerra" 313thBW/6thBG/24thBS

T2Maw
80th FS {OM-KNIGHTS} Kommando Nowotny {FSO}/{CCS}
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Air Warrior 1996, Aces High 2000
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Offline VonKost

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Re: The right stuff
« Reply #4 on: June 27, 2011, 10:36:59 PM »
What is the tail numb er of the plane, I'll check my stuff and see if I can find anything for you.

Looking forward to seeing a new 444th skin! we have a 676th and a 677th, a 678th will top if off nice like.

S!

LeMay

Offline Dragon Tamer

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Re: The right stuff
« Reply #5 on: June 28, 2011, 09:33:18 AM »
The specific plane that I am working on is the Inchcliffe Castle,  tail number 30.  I'm nearly done, I just need to finish the tops of the wings and the "shine".  I have noticed that the plane does tend to look a little better if I add a little extra blue to the base color.  I tried doing it with greebos sugested RGB 192 and it looked too white for my liking.  If my computer was working right now I would take a screen shot and show you what I have so far.  I can say that vikings skin looks suspiciously like mine...

Offline Greebo

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Re: The right stuff
« Reply #6 on: June 29, 2011, 04:37:20 AM »
I used RGB 175,175,185 on my B-29 skins. The tutorial is just intended as a guide to doing bare metal. Don't treat it as gospel, you should always use your judgement to develop your own style.

The idea of the green and blue layers is to represent reflections from the sky and ground. So the top surfaces of the wings, tail, fuselage and nacelles etc. get a light airbrush of a blue sky colour and the lower surfaces a terrain-like green colour. (IIRC I got the colours I used from an AH screenshot). You just have to imagine which bits of the aircraft would reflect sky and which bits the ground. The white reflections are more concentrated. I usually apply them on the top of the wings and tail near the main spar, along the top third of the fuselage and nacelles and on any area which would catch the sun and reflect, turrets for instance.

The important thing is it should be subtle though. On a real aircraft the reflections would move around as the plane maneuvered and they won't when they are painted on a skin. So keep the edges of the reflections very blurry and reduce these layers' opacity down to a point where you wouldn't notice the reflections unless you knew they were there. I really do it to stop the skin looking like its just been painted grey all over.
« Last Edit: June 29, 2011, 04:39:55 AM by Greebo »

Offline Dragon Tamer

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Re: The right stuff
« Reply #7 on: June 29, 2011, 08:48:41 AM »
Oh I know, I never follow tutorials exactly.  I always mess around with everything to see how it changes the over all look.  I like the way it's looking right now if only the wings weren't quite so big.

The only areas that are green are the front of the engines on the top.  The bottom is completely black so it needs no green.

I took a card board paper towl tube and covered it with aluminum foil and shined a high power spot light onto the tube to see how the light interacts with it and that is what I am going on for my modeling.