Author Topic: Porking prevention  (Read 1522 times)

Offline ImADot

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Re: Porking prevention
« Reply #15 on: July 15, 2011, 08:47:38 AM »
Can't you just reset the map right before primetime play? It seems unfair to punish guys who play in off-hours just because the arena is empty. It's not like score and rank mean anything, and there are no perks to be gained. The only thing of concern is making it so the map can't be won, thus resetting and getting FUBAR until someone can get in and fix it.
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Offline Melvin

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Re: Porking prevention
« Reply #16 on: July 15, 2011, 04:42:09 PM »
Turn the ack up. I mean waaaaaay up.

If it's possible to make the ack 200%, super-duper killer, sniper at 5k accurate I say do it.

Ideally it would be better to have the ack at rear bases more lethal than at front line bases to simulate the loss of combat effectiveness through fatigue. However, I don't know if that can be done.
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Offline Puma44

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Re: Porking prevention
« Reply #17 on: July 16, 2011, 12:42:21 PM »
Can it be set up to prevent capture until a minimum of two players are on each side?  Then, as long as there are at least two or more on each side, it's a free for all.    :salute

Let me resubmit.  Is this possible?



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Offline captain1ma

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Re: Porking prevention
« Reply #18 on: July 16, 2011, 02:40:52 PM »
no

Offline RTHolmes

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Re: Porking prevention
« Reply #19 on: July 16, 2011, 02:45:30 PM »
in that case I'm going to resubmit mine too :D

lower the ENY of anything that carries troops to 5, so sides need to be balanced for bases to be taken? :headscratch:

this must be pretty easily changed on the server side for each arena - LW/MW/EW ENYs are all different. LW ENYs were adjusted recently (didnt see it in the readmes but I must have missed it.)

I'd bet the HTC crew could do this easily on request, its got to be worth asking them :)
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Offline Dichotomy

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Re: Porking prevention
« Reply #20 on: July 16, 2011, 06:51:39 PM »
I'll amend mine to public flogging
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Offline jimson

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Re: Porking prevention
« Reply #21 on: July 16, 2011, 11:22:05 PM »
I'll study the eny thing. I know CMs can't change the values.

As far as eny in general, I don't know it would affect the arena to turn it on.