Author Topic: King Tiger????  (Read 4385 times)

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: King Tiger????
« Reply #45 on: July 16, 2011, 08:48:15 PM »
Would you unperk the M4 as well? The T-34/85 is superior in many respects. Its faster, its gun is more powerful (counting HVAP, its currently the most powerful in the game), and its turret traverses faster, all of which would make it superior to the M4 for combating the Tiger II with a flanking maneuver.

What about the panzer? It would need an ENY of 30 if we're giving out free M4's here. Turret is vastly weaker, its much more vulnerable to strafing, and it takes significanly less damage to kill one.


Oh, and as to your concern about the KwK 43 (88mm L'71) dominating the terrain, I think you are over estimating how much open space there is.  Area wise, yes, there is probably more open ground than wooded, but the trees often block shots any further than about 1500yds in some maps, and even down to about 800 in others.  While a Tiger II would be almost impossible to kill if it was at the dreaded V85 spawn, on the Tank Town map (the one with the big center island, and a string of GV bases protecting an airbase) it would be hideously vulnerable to ambushes.
« Last Edit: July 16, 2011, 08:50:04 PM by Tank-Ace »
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: King Tiger????
« Reply #46 on: July 16, 2011, 09:58:18 PM »
Would you unperk the M4 as well? The T-34/85 is superior in many respects. Its faster, its gun is more powerful (counting HVAP, its currently the most powerful in the game), and its turret traverses faster, all of which would make it superior to the M4 for combating the Tiger II with a flanking maneuver.
And yet the M4A3(76) sees vastly more use than the T-34/85.  It is possible that unperking the T-34/85 would also make it viable to unperk the M4A3(76), but it is also possible that it would not offset it enough.  Only way to find out is to unperk them both and see where usage ends up, then reperk the M4A3(76) if it still proves too dominant.

Quote
What about the panzer? It would need an ENY of 30 if we're giving out free M4's here. Turret is vastly weaker, its much more vulnerable to strafing, and it takes significanly less damage to kill one.
What are the ENY's of the T-34/76 and M4A3(75) right now as the Panzer IV H does that to them?  Basically, I do not care a whit if the Panzer IV H is massively reduced in use and I think having its ENY bumped up could be a good thing, giving a somewhat usable tank to ENY limited sides rather than just forcing them to fight from a massive disadvantage in M4A3(75)s and T-34/76s.  Bottom line is that the Panzer IV H does not have an inherent right to be the top dog of unperked tanks.


Quote
Oh, and as to your concern about the KwK 43 (88mm L'71) dominating the terrain, I think you are over estimating how much open space there is.  Area wise, yes, there is probably more open ground than wooded, but the trees often block shots any further than about 1500yds in some maps, and even down to about 800 in others.  While a Tiger II would be almost impossible to kill if it was at the dreaded V85 spawn, on the Tank Town map (the one with the big center island, and a string of GV bases protecting an airbase) it would be hideously vulnerable to ambushes.

As long as the Tiger II is aware of the attempt to flank it the situation becomes much more difficult as all it has to do is rotate to face the flanking tank.  If you have multiple tanks against the Tiger II you can try to use some of your forces to keep pressure on it from the front while others try to flank, but if the Tiger II is supported by other tanks as well the flanking attempt is likely to result in a brawl, or the Tiger II's supporting tanks can keep the attacking tanks tasked with suppression fire busy, allowing the Tiger II to rotate to face the flankers.

This makes for a very difficult situation for M4A3(75)s, T-34/76s and Panzer IV Hs.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: King Tiger????
« Reply #47 on: July 17, 2011, 03:47:37 AM »
I can see you're point. And personally, I think a Panzer IV Ausf. G would be better suited to a decent high ENY tank. All it would require is modifying our existing Panzer IV H (assuming things can be edited once in the game, and it seems to be, given the speed with which bugs are fixed). Reduce frontal hull armor by 30mm, remove the armored skirts, and reduce the number of shells carried (I think its 80 as opposed to 87).

And Karnak, if someone is willing to take the time to drive 2-3k out to either side and come in from a rear flank, then odds are that Konigstiger ends up a nice yellow kill message in someone's text buffer. To be honest, how often do you look behind you when in a tank? I do so VERY rarely if at all.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: King Tiger????
« Reply #48 on: July 17, 2011, 03:51:51 AM »
No need to revise the Panzer IV H in order to get the Panzer IV G.  The Panzer IV D should be added for early war as well.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: King Tiger????
« Reply #49 on: July 17, 2011, 04:02:44 AM »
No no, saying it would be easier than rebuilding a modifed Panzer H (thats all it would be) from scratch. I would guess they could just copy the code for the Panzer IV and edit it to get a Panzer IV G. Of course I have no idea how they do it, so I may be completly wrong.

And agreed on the Panzer D. Perk the T-34/76 in there, and let the tanks that can easily kill eachother be the free ones. And the earlier Panzer's would give some competition for the M4(75), particularly the G. Since it only has 50mm of armor, it would be engagabe out to around 3700yds I think (theoreticly anyway. no idea how hard it would be to land hits at that distance).
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline save

  • Gold Member
  • *****
  • Posts: 2873
Re: King Tiger????
« Reply #50 on: July 17, 2011, 04:36:57 AM »
Before they introduce the big perked tanks, its time to change the system , how to spot a tank from a plane :

You normally have problems to see a stationary  tank from a plane, they are small targets , normally well camo'ed.
A moving tank in the open is another matter though,
Shooting is an other example how to get yourself spotted in a tank, we where taught to shoot 2-4 rounds within 20 secs, then get the .... out of there.

Very few tanks where bombed to death, because they where not ssen, and HTC should have a good thinking how spotting system should be reworked.


I spent like 20 years in tanks on and off, also flying  of spotting/recce in a helicopter, and 20 years flying in ultralights.
 Our system does not give justice to the GV'ers, that get cheap deaths to all them planes flying around using bombs, specially irritating is it to see a set of 4-engined planes blasting a couple of
tanks flying at ground level.


My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
-Caldera

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: King Tiger????
« Reply #51 on: July 17, 2011, 02:24:33 PM »
IMO, we also need some sort of spawnable FlaK cannon. I would be perfectly happy with the FlaK 41 50mm AAA gun. It would be relativly weak compared to the 5" guns, needing a very close hit, and you would have to set the fuze yourself. But we DO need something better than the wirb's and osties to deter bomb tards.

Perhaps the US 90mm M1A1? it would have trouble firing on ground targets due to lack of depression of the gun barrel, if thats a concern. It would be almost 100% vulnerable to ANY gv in the game, even a jeep.

But the fact is the wirb just doesn't cut it against carpet bombing lancs flying at 3k.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23934
      • Last.FM Profile
Re: King Tiger????
« Reply #52 on: July 17, 2011, 03:25:19 PM »
IMO, we also need some sort of spawnable FlaK cannon. I would be perfectly happy with the FlaK 41 50mm AAA gun. It would be relativly weak compared to the 5" guns, needing a very close hit, and you would have to set the fuze yourself.

"Relatively weak"? A 5" shell is about 16 times larger than a 50mm round - which, by the way, doesn't have a fuze to set as it is a direct firing AA gun, no "puffy" ack. The 5 cm FLak 41 was also exceedingly rare and not mass produced. Only a small experimental "Vorserie" (=pre-production series) of 50 guns was built.
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: King Tiger????
« Reply #53 on: July 17, 2011, 05:22:36 PM »
yes, lusche, as I mentioned in my post, we would have to set the fuze ourselves.

And yeah, really too bad about the FlaK 41, about the onlything I can see people not yelling their heads off about how it would kill the game, and that it would be too dangrous, and how it should be perked at 100 if its even added.

something like a 90mm M2 would put the dedicated bomb****s outa bussiness, god forbid the GV's get something to combat the 8K A20's diving in and bombing.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23934
      • Last.FM Profile
Re: King Tiger????
« Reply #54 on: July 17, 2011, 05:23:56 PM »
yes, lusche, as I mentioned in my post, we would have to set the fuze ourselves..


Reread my post please. :)
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: King Tiger????
« Reply #55 on: July 17, 2011, 05:27:33 PM »
To really liven up the tanker's days, we need the Mosquito FB.Mk VIII.   :t
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: King Tiger????
« Reply #56 on: July 17, 2011, 05:32:48 PM »
oh oops, thought you were saying it had no proxy fuze  :D.

Good god no Karnak, if you do that, I will blow all my  perks on 262's to hunt them down if  need be.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Reaper90

  • Gold Member
  • *****
  • Posts: 3322
Re: King Tiger????
« Reply #57 on: July 18, 2011, 12:56:47 PM »
I don't see the KT upsetting the game too badly, well, because.....




 :devil
Floyd
'Murican dude in a Brit Squad flying Russian birds, drinking Canadian whiskey

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: King Tiger????
« Reply #58 on: July 18, 2011, 01:13:18 PM »
picture is broken. And if its a reference to bombing, then I'll be quite upset with you  :furious.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline vNUCKS

  • Copper Member
  • **
  • Posts: 202
Re: King Tiger????
« Reply #59 on: July 18, 2011, 01:22:14 PM »
"Relatively weak"? A 5" shell is about 16 times larger than a 50mm round - which, by the way, doesn't have a fuze to set as it is a direct firing AA gun, no "puffy" ack. The 5 cm FLak 41 was also exceedingly rare and not mass produced. Only a small experimental "Vorserie" (=pre-production series) of 50 guns was built.

If 43 Ta-152's produced is enough to get them in the game (and 6 were prototypes), then 50 seems well beyond the threshold of consideration.
vNucks