1) The attackers have absolutly 0 chance to supprise the CV defenders unless they're completly brain dead. This is unrealistic, and is caused by two factors. A) the Darbar shows the sector of attackers and even gives a rough estimate on their numbers. B) Radar also doesn't identify enemy aircraft with a red dot in real life (even now). They're all just blips on the screen, regardless of whos they are.
2) The defenders can known the location of the attacking aircraft from the minute they climb above 65' , and can reup an infinite number of times to intercept them along the 300 mile flight.
3) AAA fire doesn't decrease at all, even after all guns on every ship in the task group are destroyed.
4) 5" manned guns effectivly prevent a low-alt, under-radar attacks.
5) The CV icon flashes as soon as enemy aircraft are magicly detected. This gives attackers a miniute or two at most before the 5" guns are manned if the enemy is alert.
It would seem that 2 of these have already been answered before I could reply.
1. IIRC dar bar requires more than one plane/pile-it (unless this only accounts for it not showing your own darbar [for your plane]), so split up in side by side sectors in 234's. If I happen to be mistaken (which will undoubtably be pointed out if I am.), then don't CV hunt alone. Normally it's 1 to 3 people who will hide & defend the CV on a CONSTANT basis (meaning the crew responsible for hiding it in the first place.), so if you up say, 3 sets of buffs you should have little issue (if any) popping the enemy as they attempt to hit you. The key to this though is not being a lazy arse and flying low. If you fly high, it will take them a while to get back up to alt, thus buying you more time to hit it without disturbance. Every base has a radar and dar bar. Do you think that when a full darbar pops up way behind enemy lines that the other countries don't realize a strat/HQ raid is coming? Those guys don't seem to mind that the enemy knows what is going on. (I love strat runs. Shooting down 163's and 262's fill me with joy.). This is only an issue for pile-it who doubts their own ability to survive long enough to get to and drop on the target. There's ONE ship you must hit for it to respawn, not the whole group, so it's not THAT difficult.
2. You posted the same thing in two different forms. This does not require a separate answer. Please see above.
3.
Wrong. Puffy ack doesn't stop. You can kill the regular ack. There are a few out here who have even landed on the enemy CV when they were stripped of their guns. It's not easy by any stretch, but it's possible.
4. It takes 2 well placed bombs/rockets to knock out the manned 5 inchers on a CV (Not the single 5 inchers [IMHO] are not much of a threat.). Don't fly in a straight line and they'll have to move around a little. I love it when guys bee-line towards my CV when I'm on the guns. It screams lunch.
5. "If the enemy is alert" - O.K., so you're saying that a country that sees their CV 9 sectors off is going to have someone chilling in the 5 inchers, sittin' back and drinkin' a cold one just waiting for someone like yourself to fly over? If you're high enough they won't be able to see your icon anyways and it is difficult to hit the planes. Any base flashes when being hit, this is nothing special and in my mind, means it does not apply to the situation - 5 inch guns or not.
The key to sinking a CV is numbers or altitude - hell try both. It works on the first try 99% of the time.
Is there anything I missed that you seem to think is entirely off topic and not answering/commenting on your remarks? How else may I please you other than no longer responding or kissing your arse? BTW: With a name like "Tank-Ace", why do you care so much about naval issues in-game? Just curious.