Hello cartoon warriors,
Everyone knows than in a war resources are limited, yet in the LWA, any player can waste an unlimited number of top airframes and large bombs, and send countless cartoon soldiers to death. This could be changed, and beyond the fact that the change will limit the players actions a bit, it can be used to equilibrate certain aspects of the game, and give new strategic possibilities within the arenas.
Here is what I propose, this is not final in any way and feel free to critic in a constructive way:
- each player will have his own resource gauge (possibilities for airfields or squads to have their own gauge, possible 'local eny'). The value if the equipment that the player didn't bring back to safety (landed) will be deducted from the resource gauge. This includes 1k bombs and troops.
- the gauge will recharge over time (thinking about 1 hour). The recharge rate and maximum could be changed by the country's factories current state (zone factories?), maybe the number of players in your country, and the player's actions (more on that later)
- resource cost: this is the most delicate point IMO. 1/ENY seems like a good basis for the price of vehicles and planes, but this doesn't cover the price for ordinance and troops... 500lb bombs and sets of 3troops should be always free, 1k bombs and 10 troops a bit limited but the overall loadout destructive capability should be taken into account, otherwise everyone will fly A20's. The prices should be set to limit the bomb-bail-troops setups. Eny 10 and lower airplanes would cost a kidney, while eny 30 rides would be almost free (can't ride a P51D? take a P51B). This should put more incentive to take mid war rides.
the system could replace the need for perk points to a certain extent, the perks would be spent to instantly increase the resource gauge, allowing uber rides to be rented.
That's all I can think of right now, flame on!