Author Topic: remove friendly fire recoil  (Read 2133 times)

Offline chaser

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Re: remove friendly fire recoil
« Reply #30 on: November 30, 2011, 11:40:05 PM »
I think a better solution would be that nobady recieves damage when you shoot a friendly. I guess the current system does discourage noobs from shooting at you but would it really be that bad if nobody was damaged?

Offline 4Prop

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Re: remove friendly fire recoil
« Reply #31 on: December 01, 2011, 12:11:25 AM »
I agree with chaser on that ^

I dont see why it would damage you back. countless times ive been killed by accidently shooting a greeny because he comes screaming in to BnZ my target, I think maybe the recoil might discourage people from shooting their own guys by damaging yourself but I think theres more cases of people being killed by accidental friendly fire rather then some dude "trying" to kill a friendly

its litterally not going to hurt ANYONE to remove the recoil

Offline Lusche

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Re: remove friendly fire recoil
« Reply #32 on: December 01, 2011, 12:17:17 AM »
I think a better solution would be that nobady recieves damage when you shoot a friendly. I guess the current system does discourage noobs from shooting at you but would it really be that bad if nobody was damaged?

Yes, it would.
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Offline Krusty

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Re: remove friendly fire recoil
« Reply #33 on: December 01, 2011, 12:19:38 AM »
Nobody receiving damage is a bad idea.

Say there are 2-3 guys chasing one enemy... If they shoot themselves down, the enemy should benefit from their stupidity... Same as if they all augered into trees or hills. Also, by encouraging that kind of stupidity amongst folks, it's not fair that your teammates can cover the bad guy like a magic bullet absorbant shield of power (TM, patent pending) in case they want to grief you and just disrupt your play.

Bad idea, all around, to do NO damage at all.

In reality, you shoot the wingman down. In this game your lands hit the wingman, but you shoot yourself down. End result: Your bad aim is punished, not your wingman for doing nothing, and the end result is the same: the enemy has 1 less plane chasing his six.

Offline VonMessa

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Re: remove friendly fire recoil
« Reply #34 on: December 01, 2011, 05:29:19 AM »
Learn how to aim, check fire and be aware of your surroundings.

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Offline 4Prop

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Re: remove friendly fire recoil
« Reply #35 on: December 01, 2011, 11:14:51 AM »
Nobody receiving damage is a bad idea.

Say there are 2-3 guys chasing one enemy... If they shoot themselves down, the enemy should benefit from their stupidity... Same as if they all augered into trees or hills. Also, by encouraging that kind of stupidity amongst folks, it's not fair that your teammates can cover the bad guy like a magic bullet absorbant shield of power (TM, patent pending) in case they want to grief you and just disrupt your play.

Bad idea, all around, to do NO damage at all.

In reality, you shoot the wingman down. In this game your lands hit the wingman, but you shoot yourself down. End result: Your bad aim is punished, not your wingman for doing nothing, and the end result is the same: the enemy has 1 less plane chasing his six.

its not always bad aim. somtimes theres a congo line of 4 guys on 1 guy. you can be the guy in the front and suddenly the faster plane behind u slowly gets in front of you, and espcially if you are zooomed in alot you wont see it. before you know it your shot down by yourself. its not always bad aim that causes it

Offline Krusty

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Re: remove friendly fire recoil
« Reply #36 on: December 01, 2011, 11:19:33 AM »
A big part of "aim" is self control. Don't take the shot unless you think you got the kill.

You go spraying with 4 guys on a single target and hose your wingman, it's not his fault. YOU need to hold fire until your shot is clear. It's also mostly your fault if you HAVE said killshot and somebody randomly crosses you. This is slightly more forgivable, but if you HAVE the shot to begin with, that generally means there was nobody that was about to block it. IF you do have the shot and somebody does pass in front of you like I'm thinking, it's a 1 in a Million chance and almost never happens.

Spraying and praying for a gang-bang kill isn't a noble endavour... If there's 4 guys on him just pull up and reposition or find another fight. It's also quite practical since you reduce the chance of killshooting yourself.

EDIT: Most folks doing this are just spraying the conga line trying to get the kill before anybody else. To them I say: suck it up.

Offline 4Prop

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Re: remove friendly fire recoil
« Reply #37 on: December 01, 2011, 11:26:06 AM »
well back to the "its not going to hurt anyone"

I dont care if some "griefer" is shooting at me. As long as Im not having 20 seconds of pinging going on. its litterally not going to hurt. he can waste his ammo on me and I will go about my merry self. Its more of accidently shooting a friendly i think then people trying on purpose. for the guys with bad aim and self control to hold a shot ('speccialy the new ones) I dont see why it should hurt us

Offline ImADot

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Re: remove friendly fire recoil
« Reply #38 on: December 01, 2011, 12:23:17 PM »
In my mind, killshooter serves at least two purposes:

1. Reduces the griefers from puposefully ruining the game for others.
2. Should reduce the conga-line gangbanging where multiple shooters are spraying in hopes of getting "the kill".

We know killshooter isn't really helping solve #2. Having no friendly take damage will make it worse, since there will be no risk for anyone.

We also know #1 can still happen if said griefer puposefully flys into someone's bullet stream with the only intent to cause that person to killshoot himself.

So the real solution is for people to change their behavior...which we all know will never happen no matter what.
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Offline Ack-Ack

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Re: remove friendly fire recoil
« Reply #39 on: December 01, 2011, 12:43:06 PM »
My best one was in a 262. I was taking a very long range snap shot (>800) shot on some buffs. Because the shells took over 2 seconds to get that far, I could nicely watch a friendly entering my field of view and flying directly in my burst just before it would have reached the bomber.

I think everybody around could have been very glad about the fact that I don't use vox....  :noid

The best FF for me was in AW, I was tail end charlie as my squadron mates were taking off in front of me and as I waited, I cleared by guns and shot down 4 of the 6 squadron mates.  Ended up having to fly C-47s for a week as I was PNG'd from anything with guns or bombs.

The best FF in AH was when I shot at a Tiger in a B-25H, had the round bounce off and hit a friendly as he flew past giving me a killershooter death.

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Offline VonMessa

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Re: remove friendly fire recoil
« Reply #40 on: December 01, 2011, 12:43:50 PM »
In my mind, killshooter serves at least two purposes:

1. Reduces the griefers from puposefully ruining the game for others.
2. Should reduce the conga-line gangbanging where multiple shooters are spraying in hopes of getting "the kill".

We know killshooter isn't really helping solve #2. Having no friendly take damage will make it worse, since there will be no risk for anyone.

We also know #1 can still happen if said griefer puposefully flys into someone's bullet stream with the only intent to cause that person to killshoot himself.

So the real solution is for people to change their behavior...which we all know will never happen no matter what.


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Offline pembquist

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Re: remove friendly fire recoil
« Reply #41 on: December 01, 2011, 01:09:12 PM »
My 2 cents as a newcomer:  Killshooter is a simple, easy to understand and effective solution.  There are always going to be a downsides to solutions for friendly fire, killshooter has the least downside.  It sucks to zap yourself when you think it is someone elses fault but unless you can get the program to evaluate intentions I think it is best for the shooter to bear the brunt of FF.  I think rubber bullets for friendlies is as lame as MSCFS.

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Offline guncrasher

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Re: remove friendly fire recoil
« Reply #42 on: December 01, 2011, 02:36:17 PM »
The best FF for me was in AW, I was tail end charlie as my squadron mates were taking off in front of me and as I waited, I cleared by guns and shot down 4 of the 6 squadron mates.  Ended up having to fly C-47s for a week as I was PNG'd from anything with guns or bombs.

The best FF in AH was when I shot at a Tiger in a B-25H, had the round bounce off and hit a friendly as he flew past giving me a killershooter death.

ack-ack

I started as either a bz or cz, cant remember.  but killshoot is what made me switch to az as nobody would explained why i wouldnt be given ammo most of the time.


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Offline Krusty

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Re: remove friendly fire recoil
« Reply #43 on: December 01, 2011, 03:25:09 PM »
well back to the "its not going to hurt anyone"

But it does hurt. It hurts when you're being chased by 5 people that for all rights should have killed themselves down to 1, giving you a fighting chance.

It hurts when you're trying to get the kill and somebody intentionally or just rudely sits there and soaks up all your ammo without taking damage and without letting any get to the enemy.

There is nothing good about the bullets doing NO damage at all. There is no upside.


It also adds a little incentive... First time you did it and realized what happened, did you do it again? Nope.

Offline Rino

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Re: remove friendly fire recoil
« Reply #44 on: December 01, 2011, 03:44:11 PM »
not as easy as you would think even in f3 mode in a gun you still have a hard time seeing under your plane(where the foward 4 50 cals sit) plus why would i shoot in f3 mode??

@coombz

i feel you did'int read the entire post i listed 3 solutions not 1

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