Author Topic: Chuck Yeager Air Combat style postflight debrief in-game  (Read 330 times)

Offline eagl

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Chuck Yeager Air Combat style postflight debrief in-game
« on: December 24, 2011, 07:20:08 AM »
A post-flight debrief like Chuck Yeager's Air Combat.  That game had the best post-flight analysis setup EVER.  It's a bit like the AH film viewer but also with a 3D box showing just dots for the aircraft, flight path trails you could turn on, off, and reset, ground track so you could see how the horizontal and vertical turn radius affected the flight and see exactly when flight-path overshoots occurred, etc.

AH should have something like that in-game, available for every sortie not just ones where the recording is turned on.  After a flight, just click on postflight debrief and pop right into the CYAC style debriefing, with cockpit camera, external rotatable view, and the 3D box (ACMI-style) view with dots.  Be able to select flight path trails for all, some, or none of the aircraft.
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Offline Karnak

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Re: Chuck Yeager Air Combat style postflight debrief in-game
« Reply #1 on: December 24, 2011, 01:01:54 PM »
That would be a fun and informative feature.
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Offline Pand

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Re: Chuck Yeager Air Combat style postflight debrief in-game
« Reply #2 on: December 25, 2011, 02:15:56 PM »
I'm interested to see what this looks like, is there a video out there somewhere that shows this?

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Pandemonium
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