Author Topic: Hit %  (Read 543 times)

Offline MK-84

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Hit %
« on: January 12, 2012, 05:46:49 AM »
     I know a lot of effort was historically involved in calculating how many hit of a certain caliber shell, it took to take out a specific aircraft, and how many of each shells fired would result in a hit.
     Loose example.  "it might take 20 hits from 20mm to take down a B17, but it takes 2000 rounds to land those 20 hits"

     Can we figure this out in AH?  In terms of our game?

Offline FLS

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Re: Hit %
« Reply #1 on: January 12, 2012, 07:31:11 AM »
You're leaving out the critical factor of where the hits are on the aircraft.

Offline Rino

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Re: Hit %
« Reply #2 on: January 12, 2012, 10:28:18 AM »
     Or the even more critical factor of gunnery skill.  Some guys could knock a target down with a few rounds, others could
spray the sky all day without landing one hit.  Mileage varies of course, but pilots will be random.
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Offline FLS

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Re: Hit %
« Reply #3 on: January 12, 2012, 11:00:50 AM »
Good point. I should have considered gunnery skill when I was thinking about where the hits are on the aircraft.  :bhead   :neener:

Offline MK-84

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Re: Hit %
« Reply #4 on: January 12, 2012, 05:33:52 PM »
You're leaving out the critical factor of where the hits are on the aircraft.

I left out alot of factors.

To explain better, I was more concerned about how often "mr. joe average pilot"  lands hits with certain weapons. 

Offline FLS

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Re: Hit %
« Reply #5 on: January 12, 2012, 06:09:06 PM »
You can look at average hit percentage but that doesn't give you hits per kill for aircraft or weapon type. I don't think that's possible or useful even if it's interesting but maybe Lusche will surprise us.

Offline Devonai

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Re: Hit %
« Reply #6 on: January 12, 2012, 06:56:56 PM »
A few tours ago I flew the Yak-9U exclusively for the fighter category and left attack for all my fooling around.  I ended up with a hit percentage of over 10%.  No idea how that broke down between 23mm/12.7mm.

Of course, the flip side was that more often than not, I was shot down without having fired a single round.
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Offline Lusche

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Re: Hit %
« Reply #7 on: January 13, 2012, 06:55:04 AM »
I don't think that's possible or useful even if it's interesting but maybe Lusche will surprise us.


Would also be a surprise to me  :lol

I only have access to the very same data as anybody else. There is no way to break down hit % to individual weapons, nor can I (which I really would like to) see how many rounds have been actually fired.
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Offline icepac

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Re: Hit %
« Reply #8 on: January 13, 2012, 09:46:01 AM »
I would like the hit percentage of the front guns separated from the other mannable guns in the plane but it's asking way too much of HTC and only applies to a couple of planes..
« Last Edit: January 13, 2012, 09:49:33 AM by icepac »