Author Topic: ENY for Troops and Hangers  (Read 903 times)

Offline EVZ

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Re: ENY for Troops and Hangers
« Reply #15 on: January 15, 2012, 08:44:12 PM »
Arena country populations are generally not proportional in local fights so this could have the opposite effect from what you intend. I realize this is more true in LW than MW but it's still a consideration. I don't believe that local ENY adjustments are practical.
Maybe I'm not being clear ... I'm proposing that the ENY adjustment (in LW anyway) be based on the ATTACKERS VS DEFENDERS at a specific base ... and that the number of troops required to TAKE the base, and the amount of time that Guns, Hangers, etc stay down, be adjusted according to that ratio ... Giving the defenders a CHANCE of being successfull.  I suppose you'd have to set a radius (from the map room?) inside which the count would be made.
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Offline FLS

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Re: ENY for Troops and Hangers
« Reply #16 on: January 15, 2012, 11:28:37 PM »
I understand what you meant which is why I said local ENY at a specific base isn't practical to implement.

Offline EVZ

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Re: ENY for Troops and Hangers
« Reply #17 on: January 16, 2012, 12:33:47 AM »
I understand what you meant which is why I said local ENY at a specific base isn't practical to implement.
I can imagine the programing headache this could be. It would be effective in the current MWA without limiting it to Base by Base application. But, I'm afraid it might not be as applicable in LWA on the total side Vs side population.
:cool:
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