Author Topic: Thrustmaster Cougar  (Read 899 times)

Offline Darkdiz

  • Zinc Member
  • *
  • Posts: 74
Re: Thrustmaster Cougar
« Reply #15 on: January 23, 2012, 08:22:12 PM »
No, I have everything that needs to be done in the joystick file, and minimal stuff in through AH.  The JS analyzer, when used with the USE THR_RANGE command only recognized limited physical travel, but the setup seems to work without that particular command.

Anyway, after removing the USE THR_RANGE command, I finally got the stick working throughout its entire range, with WEP coming on at the top end, and in specific situations (DF switch in the D position) the engine would toggle as expected. I put some final touches on some button maps, and I also did up a 12-page readme file (my son said I have NO life, sadly, I had to agree).  I think think the original problem came down to a calibration and throttle reversal issue, but I fooled around with it and it finally worled as advertized.  I had to program it as if the throttle was backwards, with WEP coming on at 0% and the engine toggling at 100%.  I'm sure there can be some more efficiency in the programming of this, but for now, it ain't broke, so....

I can distribute the (more-or-less) final product if anyone wants it, I'm pretty happy with it so far.

Darkdiz
Talent hits a target no one else can hit
Genius hits a target no one else can see

Offline FLOTSOM

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2822
      • http://www.myspace.com/prfctstrngr
Re: Thrustmaster Cougar
« Reply #16 on: January 23, 2012, 08:29:24 PM »
send it!  :banana: :airplane: :joystick: :airplane: :banana: :headscratch:

thanks for your efforts!  :aok
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline Darkdiz

  • Zinc Member
  • *
  • Posts: 74
Re: Thrustmaster Cougar
« Reply #17 on: January 23, 2012, 08:44:15 PM »
Just sent it, it's about 7 megs though
Talent hits a target no one else can hit
Genius hits a target no one else can see

Offline FLOTSOM

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2822
      • http://www.myspace.com/prfctstrngr
Re: Thrustmaster Cougar
« Reply #18 on: January 23, 2012, 08:52:36 PM »
cool, thank you again for your efforts!
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline Darkdiz

  • Zinc Member
  • *
  • Posts: 74
Re: Thrustmaster Cougar
« Reply #19 on: January 23, 2012, 10:00:10 PM »
I just re-adjusted the dead bands in the CCP, to about 20% upper and lower on the throttle axis.  It makes the jump to WEP more definite, and cuts down on the accidental wep engagements.

Hope you like the file ;)

DD
Talent hits a target no one else can hit
Genius hits a target no one else can see

Offline FLOTSOM

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2822
      • http://www.myspace.com/prfctstrngr
Re: Thrustmaster Cougar
« Reply #20 on: January 23, 2012, 10:02:38 PM »
i will give it a run through and let you know how it works out for me, thanks!
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr