Author Topic: Poor agriculture  (Read 531 times)

Offline Bizman

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Poor agriculture
« on: February 05, 2012, 09:56:58 AM »
Now that we seem to have rocks on hilltops and fields in the valleys, I'd like to see one more reality adding improvement. Is it possible to prevent trees from growing in the ploughed areas?

I admit I'm a city boy, but I've been married to a farmer's daughter, so I know that if efforts have been laid to change forest to farmland, the farmer surely wouldn't leave trees in the middle of his fields unless there is bedrock protruding.
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I've got an older system by today's standards that still runs the game well by my standards.

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Offline lyric1

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Re: Poor agriculture
« Reply #1 on: February 05, 2012, 10:53:22 AM »

the farmer surely wouldn't leave trees in the middle of his fields unless there is bedrock protruding.


Depends what part of the world you come from. For example in Australia they will leave some trees up as they wont always plant crops year after year in the same paddock. When they don't they will have livestock in those paddocks. Due to the hot Australian summers the live stock will need shade just to survive in some instances.

How ever since most of the maps in AHII are based off of the European country side you have a point.

I would much rather see the trees removed on some maps where they line up with the runways just a few yards short of the runways .

Offline Butcher

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Re: Poor agriculture
« Reply #2 on: February 05, 2012, 11:43:27 AM »
I'd love to see various "land" set for different maps - as we do have now. Some maps have Trees others have a tropical setting - I would like to see in the future some agriculture land, however it would best be put aside from GV spawns, possibly out in the distance type areas.

JG 52

Offline bangsbox

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Re: Poor agriculture
« Reply #3 on: February 06, 2012, 02:21:29 AM »
when the economy improves and our kids have there own desktop the graphics on this game will be amazing (to us now) until then enjoy the top notch flight, armor and ballistics characteristics  :salute why im here and have stayed here since hitech saw a niche and wanted to to "it better" as he has put it. you made me leave FA hitech in 1999/2000  :salute

Offline RTHolmes

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Re: Poor agriculture
« Reply #4 on: February 06, 2012, 10:17:14 AM »
remember that the massive open fields we have today in Europe were created post-WWII as agriculture got really intensive. and they are generally still alot smaller than the open fields you have in the US (mainly due to the US starting from scratch and not having to work around a 700yr old field/hedge/legal system.)

its still common to have trees growing in the middle of pasture land (theres various benefits to this.) its also very easy to remove trees these days - 3 blokes with chainsaws, climbing gear, a unimog and an industrial stump grinder can remove a tree in a day or so. in the 1930s it would a major operation involving teams of horses (or a traction engine if you could afford it) and a big crew of labourers and days of back breaking work, all of which were needed for other tasks.
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Offline Arlo

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Re: Poor agriculture
« Reply #5 on: February 06, 2012, 10:21:59 AM »
Alas .... no terrain designed to make ditching worry free (with the exception of large bodies of water).  ;)

Offline Bizman

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Re: Poor agriculture
« Reply #6 on: February 06, 2012, 02:00:36 PM »
I understand the importance of trees in pasture land, but I'm talking about the square yellowish areas that look like the crop has just been harvested, leaving only the short and dry straw stumps.

Holmes, you apparently aren't talking about regular Northern European trees. They hardly never grow taller than 50 metres. Our farmers back then before the wars used to build their log houses by themselves, just the man felling trees and his horse pulling the logs to the yard, all during one winter. Of course it had to be done in their "spare time" when the local patron didn't need their services.
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline RTHolmes

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Re: Poor agriculture
« Reply #7 on: February 06, 2012, 02:30:10 PM »
felling trees is easy, removing the stump and roots so you can deep plough is quite another matter. theres plenty of old farms round here, and ive personally had to steer around trees in the middle of arable land plenty of times while muck spreading.
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What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline 4Prop

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Re: Poor agriculture
« Reply #8 on: February 06, 2012, 06:09:31 PM »



my house in NC looks alot better and has more land. but living in SoCal I have to deal with that.

thats my front yard

Offline bangsbox

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Re: Poor agriculture
« Reply #9 on: February 07, 2012, 12:20:37 AM »
when the economy improves and our kids have there own desktop the graphics on this game will be amazing (to us now) until then enjoy the top notch flight, armor and ballistics characteristics  :salute why im here and have stayed here since hitech saw a niche and wanted to to "it better" as he has put it. you made me leave FA hitech in 1999/2000  :salute

i was way to drunk when i posted this and missed your point. i really think its a warrented thing to have realistic battle fields/ spawns. maps are "some what" tailored to theaters but it looks like  spawns are a "paint brush" of the rest of the map

Offline Noir

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Re: Poor agriculture
« Reply #10 on: February 07, 2012, 03:41:51 AM »
be gratefull, the land could be modeled after normandy and its lovely bocage

now posting as SirNuke

Offline bangsbox

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Re: Poor agriculture
« Reply #11 on: February 08, 2012, 03:02:24 AM »
be gratefull, the land could be modeled after normandy and its lovely bocage

(Image removed from quote.)
for 1 map that is fine and wanted. i thinks each map should have a battle area in mind and gv spawn points should reflect them. at least a litle more love then the "paint brush model". gv are a major thing in todays game with many rides to choose from, i think the spawns should reflect that all the effort in our sweet gvs. p.s. down with WOT AH will unite us all under 1 banner (maybe one day even making "battlefield" series lame. like that Blitzkrieg game with wost: graphics, game play, and accuracy ever. hail the world domination of AH and the combat simulator. :salute
« Last Edit: February 08, 2012, 03:14:35 AM by bangsbox »