Author Topic: Cockpit head movement limits widened on bubble canopy planes  (Read 1204 times)

Offline BERN1

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #15 on: March 09, 2012, 06:11:24 PM »
awesome!! I will also keep my Trak IR was aout to thro it out due to the severely limited views side to side

Offline PFactorDave

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #16 on: March 09, 2012, 06:18:02 PM »
Didn't realize the TrackIR was limited to the old box method of bounding.

We Will fix the issue so you get the full range of head movement.

HiTech

Outstanding!  Thanks!  :salute

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Offline guncrasher

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Offline PFactorDave

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #18 on: March 10, 2012, 12:31:07 AM »
Thanks Dave. Yes I have discovered the same trick. But speed setting and a few other axis tunings make transitioning from this view to the back-left and other views a bit awkward. I have found set ups that work ok for a Corsair, but I don't like them in other planes. I could save a seperate TrackIR profile called Corsair and switch to it when I want to fly the F4U. But it''s a hassle.

I did a little research and found that the canopy for models F4U1-F4U-D were bubbled and stuck out from teh side of the plane. Perhaps not very much, but I think a little goes a long way. So they could be inproved a bit in game. BUT Starting with the F4U-4 the canopy was made much wider and "bubbled" out more. It also lost the hood.

So perhaps some tweeking of the D model, and a bigger change on the Perked F4U. That might make it worth the perks alone!  :salute


(Image removed from quote.)




(Image removed from quote.)



I tried a bunch of different profiles from other people.  Most of them were way too aggressive for my taste.  It's no wonder that some people get motion sick while using these aggressive profiles.

The one that I have settled, that I like, looks like this...


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Offline guncrasher

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #19 on: March 10, 2012, 12:57:00 AM »
I always have the speed at 1.  higher than that always makes me sick.


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Offline GNucks

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #20 on: March 10, 2012, 03:25:52 AM »
All the speed appears to be is a multiple of what you've already set. If you just drag your curve up and down you're doing the same thing as the speed slider. It's possible to have a low speed but still aggressive setup.

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Offline The Fugitive

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #21 on: March 10, 2012, 09:37:30 AM »
I can see a lot more than that.   all the way to my wing.

but that aside.  there's no comparison when using trakir and the keys or joystick mapping to look at a con while in a turning/diving type of battle.  the person with trakir usually has a an edge as if you learn it you will know the "blind spots" created when you either use keys or try to switch from key to key.


semp

We are talking about seeing out the rear or a plane like the F4 ....you might have noticed the pictures we posted... In your "film" you only looked to the rear once and you were in a plane the the rear view is ok with TrackIR. Your not seeing any "more" than the rest of us other than running 3 screens at once, but that is easily compensated for with TrackIR by a slight turn of the head.

Offline guncrasher

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #22 on: March 10, 2012, 11:07:20 AM »
We are talking about seeing out the rear or a plane like the F4 ....you might have noticed the pictures we posted... In your "film" you only looked to the rear once and you were in a plane the the rear view is ok with TrackIR. Your not seeing any "more" than the rest of us other than running 3 screens at once, but that is easily compensated for with TrackIR by a slight turn of the head.

I dont understand what you mean.  i mentioned that I can see more all the way to the wing because I have 3 screens.  I also have trakir.  but I was just saying that trakir will give and advantage over somebody that uses keyboard or stick for views as they have "blind spots".  of course you can change the views and map it differently but still it wont match trakir while chasing a con turning and diving.

I was replying to this statement you made

view using key settings. As you can see you still can see more than you can with trackIR

(Image removed from quote.)

while using one screen you can see more with trakir you can move your head slightly and see "more" and faster with more advantage that if you only use key settings.  a picture wont be the same but that film can tell you how much easier and "more" you see using trakir than view keys.

hope I make sense.  been up all night playing wot and ah.




semp
you dont want me to ho, dont point your plane at me.

Offline The Fugitive

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #23 on: March 10, 2012, 11:49:22 AM »
I dont understand what you mean.  i mentioned that I can see more all the way to the wing because I have 3 screens.  I also have trakir.  but I was just saying that trakir will give and advantage over somebody that uses keyboard or stick for views as they have "blind spots".  of course you can change the views and map it differently but still it wont match trakir while chasing a con turning and diving.

I was replying to this statement you made

while using one screen you can see more with trakir you can move your head slightly and see "more" and faster with more advantage that if you only use key settings.  a picture wont be the same but that film can tell you how much easier and "more" you see using trakir than view keys.

hope I make sense.  been up all night playing wot and ah.




semp

I understand what you were saying with the video you posted, unfortunately it had nothing to do with the discussion.  :D

If you look at PFactorDaves third picture, and the one I posted, they are both "6" views, but you can see more in mine as I used the keys and in game adjustments to get more of a view over my tail. That is the problem with the TrackIR system you can't see all the way around the tail like you can with the key views, until Hitech changes it of course.

As for hiding in a view that a key/hat view user has, as long as they set their views right there is no way. I can check the full top have of the sphere of views, which is 17 key presses in about a second and a half. I can't check with TrackIR that fast. Also checking that fast is only checking for icons and noting where the "red" ones are, no details. The only advantage with TrackIR is when pushing into a black/red out. You can move your head to a position to center your con and maintain a view on him where with key views your limited to those saved setting you use so you have to fly the target in your view instead of moving your view.

Offline guncrasher

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #24 on: March 10, 2012, 12:18:18 PM »
fugi now I understand.  you are pretty good at setting up your views and using them.  but it is a bit misleading when you say that it's better than trakir.  trakir is better when tracking a con that key presses will ever be for almost all of us.  no matter how we set up the views  :salute.

anyway perhaps i forget that it's easier with 3 screens to look behind and see from the wing all the way to the rear than with 1 screen and got confused when they say you can see "better" with key presses than trakir.

semp

you dont want me to ho, dont point your plane at me.

Offline Vinkman

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Re: Cockpit head movement limits widened on bubble canopy planes
« Reply #25 on: March 14, 2012, 07:39:35 AM »
Didn't realize the TrackIR was limited to the old box method of bounding.

We Will fix the issue so you get the full range of head movement.

HiTech

Done in the new patch!

Thanks HiTech  :salute
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