With the recent trend of creating a sub-category of spotter aircraft, could we possibley persue the idea of a torpedo plane sub category within the game and MA (and primarily its CV AAA settings)?
We can add exceptions of unique variables specific to their own sub-category. Ideas that can be tried within this new sub-category could include:
-Allow torpedos dropped the pervious sortie to not despawn imediatley (ie: 2-5 minute delay).
-Give this category a AAA lethality adjuster (make it lethaler or kinder)
-Make AAA 60% less if altitude is maintained below carrier deck (or X) height
-Special landing/kill messages (ie: Bob sank Z-ships for a total of Y-tonage).
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I feel like they're neglected aircraft with even further neglected roles in the MAs currently. They already didn't have a lot going for them, historicly - and here in AH it's worse (they're still easy targets, just without much chance for success - even with surprise).
I may be wrong, but the only times I can recall seeing recent success with torpedo planes was with a horde of them in addition to having some surprise. I still don't think they sucessfuly sunk the CV though, manned gunners saw to that. Not long afterwards though I think a pony or two came in and finished the job with a dive n run (which apear to have mixed success and survivability rates against CVs, and is the prefered method I think)