Author Topic: Google maps  (Read 609 times)

Offline Ninthmessiah

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Google maps
« on: March 19, 2012, 02:29:25 AM »
Just wish I could zoom the map with my mousewheel when looking at the map.  Problem is that I have it bound to something else.  The world is not perfect.  Sad panda. 
« Last Edit: March 19, 2012, 02:42:55 AM by Ninthmessiah »

Offline MachFly

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Re: Google maps
« Reply #1 on: March 19, 2012, 07:46:26 AM »
Can't you program it to your mouse wheel?
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Offline Ninthmessiah

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Re: Google maps
« Reply #2 on: March 19, 2012, 08:05:35 AM »
Mousewheel is an analog input and can only be bound as such...  or so it seems unless somebody knows another way.

Offline FLS

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Re: Google maps
« Reply #3 on: March 19, 2012, 08:52:37 AM »
Analog inputs can be mapped to key presses now.

Offline VonMessa

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Re: Google maps
« Reply #4 on: March 19, 2012, 08:54:12 AM »
Analog inputs can be mapped to key presses now.


^^^^

This  :aok
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Offline Ninthmessiah

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Re: Google maps
« Reply #5 on: March 20, 2012, 08:47:58 AM »
Quote
Analog inputs can be mapped to key presses now.

Um... if I think I know what you're talking about, those options aren't available for the mousewheel like they are for sticks, ruddder, etc.  If I don't know what you're talking about, how do I bind a mousewheel tick to Insert or Delete?

Offline FLS

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Re: Google maps
« Reply #6 on: March 21, 2012, 07:37:13 AM »
Sorry I thought you were saying the mouse wheel appeared as a regular analog input.

If you set a key or button to shift between control modes you can use any button currently assigned to something else for map zoom. Copy mode 1 to mode 3 and set the button to shift to mode 3 when you're in mode 1 and in mode 3 set it to shift back to mode 1. This lets you shift any controller or button to a different function and back again with a button press.
« Last Edit: March 21, 2012, 08:26:16 AM by FLS »

Offline olds442

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Re: Google maps
« Reply #7 on: March 21, 2012, 10:24:53 AM »
Analog inputs can be mapped to key presses now.
yeah but u must go full deflection for it to work and that is stupid
only a moron would use Dolby positioning in a game.
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Offline Noir

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Re: Google maps
« Reply #8 on: March 21, 2012, 10:55:59 AM »
+1 on the wish, also, if it could zoom where the cursor is and not just the center that would be a blast. :rock
now posting as SirNuke

Offline FLS

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Re: Google maps
« Reply #9 on: March 21, 2012, 12:07:52 PM »
yeah but u must go full deflection for it to work and that is stupid

Did you try to adjust it with scaling?
« Last Edit: March 21, 2012, 12:10:32 PM by FLS »

Offline olds442

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Re: Google maps
« Reply #10 on: March 21, 2012, 06:47:57 PM »
Did you try to adjust it with scaling?
point is its a on1 off on2 type of thing not a constant moving axis like the y and x axis dose
only a moron would use Dolby positioning in a game.
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Offline FLS

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Re: Google maps
« Reply #11 on: March 21, 2012, 07:50:45 PM »
point is its a on1 off on2 type of thing not a constant moving axis like the y and x axis dose

Yes that's the point. It lets you use an analog axis as a 2 or 3 position switch. You are complaining that it works like it's supposed to.