Is the spinner's back plate armored? If the backplate is armored is it thick enough to resist a .50 API or ball?
If not, does the 50cal then deflect up and into the radiator and along the reduction gear housing into the engine compartment? Or does the 50cal fragment and it's parts spray around and out into the radiator structures? What happens when a .50API, 20mm AP or 20mm HE or 20mm Minengeschoß hits the spinner or prop roots from the front?
No one has asked why it seems normal to be abel to hit the spinner/radiator with such repeated success in this game opposed to what kind of regional damage mapping is in place. Thats a very small target at the speeds and distances we fight in this game. I suspect the gemans determined that in real life also before putting the radiator in that spot.
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How is the acceptance of damage programed for the frontal crossection at the coordinates describing the spinner, prop, radiator, and engine back to the wing leading edge region of the D9?
if round type xx hits coordinates x, y, z for aircraft 123
then damage zzz is recorded and
functions a-z are triggered?
Or is the aircraft mapped in granular damage regions described as a relationship to:
armor factor of region
type of round & destructive nature
angle of entry
velocity at contact
list of damage results for contacted region
Or is the aircraft mapped in All or Nothing damage regions and you are S-O-L getting hit with a BB from spinner tip to wing root?
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Offline when I was performing shooting tests against D9's in the drone circuit. I accomplished a single radiator/oil cooler hit by shooting too far forward from underneath hitting the engine compartment rather than the fuel tank region under the pilot. Hitting the engine region on top or from the side seemed to do no damage and I was inside of 100 on full zoom.
Is damage mapped differently from air to air sources versus from ground to air sources?
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