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Trinity terrain: add more remote GV spawns
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Topic: Trinity terrain: add more remote GV spawns (Read 287 times)
Mano
Gold Member
Posts: 2202
Trinity terrain: add more remote GV spawns
«
on:
April 20, 2012, 12:15:56 AM »
I believe the trinity terrain could be enhanced if more gv remote spawns were added. I would not add them to every field but the ones that are strategically important in conquering the map and the vehicle fields. Often, the three counties trade fields in battle and we end up without any GV battles anywhere.
As far as the remote spawns at v135 (from a141 and v147)..... I would separate them by 3k or add an additional spawn several k behind both spawns (from a141and v147). This would allow more tanks into the battle when one country has the spawn camped. There are intense battles there for sure but when one side controls the spawn the battle comes to an end or the bombers arrive to clear the enemy tanks.
The high mountains help keep out the large bombers for the most part and I am sure the author of the terrain designed it that way for that very reason.
I would also add several remote gv spawns near v135 so enemy tanks can attack from the northwest or southwest.
The same could be done to v147.
I do not believe the changes would change the play for the bombers or dog fighters.
Comments and opinions are welcome. Maybe some of you out there have better ideas for the Trinity terrain.
< S >
Mano
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Everything is funny as long as it is happening to somebody else.
- Will Rogers (1879 - 1935)
TDeacon
Silver Member
Posts: 1553
Re: Trinity terrain: add more remote GV spawns
«
Reply #1 on:
April 20, 2012, 09:20:00 AM »
+1
Also, to exend your idea, Mindanao needs *a lot* more vehicle spawns. I recall that, in the starting positions, there may only 1 or 2 available for a particular country.
MH
«
Last Edit: April 20, 2012, 10:27:45 AM by TDeacon
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matt
Silver Member
Posts: 1136
Re: Trinity terrain: add more remote GV spawns
«
Reply #2 on:
April 20, 2012, 10:14:01 AM »
Needs more and better spawn points
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Chugamug
Zinc Member
Posts: 56
Re: Trinity terrain: add more remote GV spawns
«
Reply #3 on:
April 20, 2012, 04:08:02 PM »
The center Gv fields might get more use if the enemy's fields flashed when you spawn to the center where the buildings are.
A flashing field always attracts someone and now with the storch there could be some good battles.
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