Oh, and on a similar topic, I'd like to have manning a ship's guns work a bit different. For example. I'd divide them into "batteries", such that a single player controls multiple guns with the same firing arcs. You'd basically man a gun-director, with multiple guns slaved to it and firing in battery. If the gun-director is destroyed, but not the gun, you would have the option to man individual turrets/guns. Note that a battery has to be of all the same gun type; on the cruiser, of instance, you could not simultaneously control 8-in and 5-in guns from the same director. Just some more thoughts...