Wot has its issues, small maps, a matchmaker that was designed for 200k online trying to function on the NA server with 8-24k online.
But it has its plus's too, the action is fast, because its team based, it takes some of the sting out of dieing.
As for the invisible tanks, LOL well that is what tank destroyers do best! Now when it happens to an IS-7 less than 100 yards away, moving, crossing an open field, shrug, not so great. Comes down to how often they can "ping" the location of all the tanks I think.
Would I love to see real physics, ubet, no more swinging cannon barrels through rocks, buildings, trees or other tanks.
I'd love even more to see some real fix's for the matchmaker. I'm sorry but a tier 1-7 tank should never see a type 59, ever, period. They simply are not capable of penetrating the hull at that level. To a tier 8 or above types are no big deal. It has been better since the last patch.
Single feature I'd love to see most of all, a single tier battle. I show up in a tier 5 heavy, med, TD, I wait in queue till its full and I see only other tier 5 tanks. Period. Launch shorthanded, fine. But it will never happen. Game is designed to push you into buying gold to get through the tier 5-7 middle into the higher tier tanks.
I'm there under the same old name I've had here since AH first went Beta.
Currently with 5th Iron Brigade clan, (we're stacking the deck with old burned out AH players. Some of you vets may remember Sundiver, or Wrag)