Fester,
There is a great deal to the "art" of putting together wonderful new looking terrains for the MA that you and a select few are blessed with the abilities to put together.
For those of us who would love to be able to just take a peek at what it is that you all do, we need to understand that some things are allowed / not allowed in making these terrains. These are just some answers from questions raised on the Terrain Editor forum:
My question to you, is it #3, 4 or 7 that gets in the way of what you wish to achieve?
It has not been a problem using the limitations asked for in this main arena so far. I am using default textures as well.
the bridges I am talking about are part of the road and track system and are already in game as default parts of the roads that the supply convoys travel on.
I try to place the roads so that they are in the area where vehicles travel.
my request deals with the road/track object being in the same category as clutter. because of this it is set to disapear when the terrain maker places water or beach texture or a town/base/city within a mile of the road/track.